Turn 2The Terminators arrive in the ruins near the Mossinian HQ.
Strategy Roll: Space Marines
The Whirlwinds advance and fire on the rebel HQ and take out 2 Infantry and 1 Rapier.
The Terminators follow-up by engaging them, staying out of line of sight of the nearby Snipers… and tear the Mossinians apart!  No rebels survive to tell the tale and the victorious Terminators move slightly towards the Mossinian Blitz.

Sniper Platoon 1 sustains fire on Devastators 2, eliminating two Devastators and breaking the survivors.
Rough Riders 1 gallops up to engage the Whirlwinds… they wipe out the Marine tanks, but the loss of one of their members breaks them and they flee around the Cathedral.
Scout Detachment 2 advances to bring AA Guns 1 into range and takes out one gun, breaking the rest.
The last Ragnarok advances to bring the broken Devastators 1 into a crossfire, takes out the Dreadnaught and the last Devastator unit disbands.
Infantry Company 1 sustains fire on Scouts 3, taking out two of their Razorbacks!
Scout 3 then doubles forward, stretching out with
scouts coherency and fire on Infantry Company 1, taking out 1 Infantry.
The Landing Craft then arcs around to land on the Mossinian Blitz and
engages Infantry Company 1 in a clipping assault!

The rebels lose two Infantry and a Mortar to fire and support… and then three more Infantry as the Marines win and push them back, and the lone Ragnarok breaks.

Light Tanks 1 advance on Scouts 2 and puts a Blast marker on them.
Scouts 1 double up to the edge of the razorewire and fire on the broken Infantry Company 1, causing one unit to flee in panic.
Infantry Company 2 double into the woods to fire on Scouts 2… doing no damage.
Mossinians on overwatch... stay on overwatch...
End of TurnThe Landing Craft stays landed.
All Marines rally.
No broken Mossinian formations rally.
(End of Turn 2 photo didn't turn out)