Login |  Register |  FAQ
   
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 97 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next

Epic and WAAC

 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 5:05 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jan 19, 2007 6:31 pm
Posts: 1077
Location: surrey uk
Quote: (GlynG @ 01 May 2009, 16:54 )

Quote: (alansa @ 01 May 2009, 16:24 )

This is the big problem with Epic. Compared with other games it doesn't have a breadth of roleplay style gaming in it's culture. Something that Chroma's scenarios fan supplement seeks to address?

This surprises me, I've only known my own little circle of real life epic gaming and what I see on here, but the Epic rulebook has a good discussion of scenario play and some example ones and I thought most people might do both.

Maybe the people more into playing scenario type play are not those so into going to tournaments so you don't see that style of culture so much? Or that when at a tournament where lots of players meet, people more have they 'tournament hats' on rather than their 'scenario play' hats?

It has a discussion. But nothing much you can just pick up and run on. Nothing especially concrete. This is where Chroma's supplement comes in. There are a few scenarios in fantatic magazine also. By and large the main epic focus is certainly on the tournament scenario though. I'm sure Jervis had to resign himself to this...

_________________
[url=http://tinyurl.com/bott2015][img]http://i62.tinypic.com/205fcow.jpg[/img][/url]


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 5:06 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Well i considerme 50% competitive and 50% floff-gamer too :D
My fist and for now only torunament army was a full Planetfall/Air-Assault Space Marines force. A StirkeCruiser with a full battlecompany with some support tanks (Hunter, Razorback)and a detachments of Terminators and Devastators from a reserve company, a Thunderhawk, a LandingCraft and a Warhound.
I even painted the Devastators from the reserve company appropiately to show that they are from a different company than the rest of the army.
The only only competitive parts where, that i included the Captain in the Devastators from the reserve company instead of the battle companies detachments where they would belong to.

I won 2 out of 4 games with them. I won spectacular or i failed spectacular. There was no gray area :D
One game i finished with only the Landing Craft on the opponents Blitz and the Warhound and thus managed a 0:2 loss instead of a 0:4 loss :D

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 5:13 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Quote: (alansa @ 01 May 2009, 17:05 )

By and large the main epic focus is certainly on the tournament scenario though. I'm sure Jervis had to resign himself to this...

Indeed, Jervis is quite the fluff gamer.

He thinks aesthetics is much more important than building tricked out army lists.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 5:27 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jan 19, 2007 6:31 pm
Posts: 1077
Location: surrey uk
And yet he designed a system that is the least conducive to 'tricked out' than any other game GW have ever produced.

BTW 'tricked out' rarely works at tournament. That's Epic for you.

_________________
[url=http://tinyurl.com/bott2015][img]http://i62.tinypic.com/205fcow.jpg[/img][/url]


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 5:40 pm 
Brood Brother
Brood Brother

Joined: Fri Jan 18, 2008 6:15 pm
Posts: 457
Location: united kingdom
will see the point in charging a Reaver Titan with 5 Orky Boyz when he could alternatively Triple away and claim the Blitz


just one for you is the reaver the bts and left with 1DC i would charge it then glory or die ))




_________________
http://s266.photobucket.com/albums/ii249/kev101/


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 5:43 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
I think the main issue of contention here is simply one of semantics.

By "WAAC", players such as myself really mean Powergaming.
By "WAAC", tournament players mean bad sportsmanship.

We're arguing over two different things here.

Most tournament players have no problem with powergaming, in fact (as shown by this thread) many feel there is little reason to play any other way. I have no interest in powergaming at all, I'd much rather take a list with vindicators and predators and other maligned units etc than yet another air cavalry list, for example.

Too many times people are making the assumption in this thread that just because someone doesn't like powergaming they must be a bad player (or even laughable). Equally, too many times people are making the assumption that powergamers must be bad sports.

I consider myself a pretty decent Epic player, but have no interest in competing in a powergaming environment. I just don't enjoy that kind of game.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 5:59 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Quote: (alansa @ 01 May 2009, 17:27 )

And yet he designed a system that is the least conducive to 'tricked out' than any other game GW have ever produced.

BTW 'tricked out' rarely works at tournament. That's Epic for you.

Jervis likes the book stats for Baneblades.   :smile:

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 6:10 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Then he isn`t a fluff-gamer, because the Baneblade HAS more weapons than in the book :D

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 6:22 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
The stats are fine for the SG model.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 7:09 pm 
Brood Brother
Brood Brother

Joined: Wed Jul 06, 2005 7:20 pm
Posts: 1216
Location: Norfolk VA USA
I think there's some confusion of terms here (forgive me if this has come up before, just skimmed the last few pages).

WAAC players really aren't fun to play against, but the definition of WAAC players seems to vary, and I think several overlapping issues are being discussed. So let me give my interpretations of the different terms and you can see if you agree with them.

Powergamer

The powergamer is out to win. The object of the game is to crush your opponent, right? Of course. So why would you ever take anything but the most powerful force you can put together? This usually manifests in the army building part of the game, and the powergamer's army is min-maxed to high heaven. Note that being a powergamer doesn't preclude having themed or balanced armies.

Rules lawyer

The rules lawyer plays by the letter of the rule. Often he will use his encyclopaedic knowledge of the rules to sneakily (or cleverly) prise some kind of advantage. Note that being a ruleslawyer doesn't preclude applying common sense to rules, particularly when they are unclear.

WAAC gamer

The WAAC gamer is usually both a rules lawyer and a powergamer, but goes above and beyond to make a jerk of himself. This means bending or twisting the rules, willfully misinterpreting the rules, unreasonable conversions, etc.

At a tournament, you should expect your opponents to be both powergamers and ruleslawyers to some extent. They are there to try and win, and they need to play by the letter of the rules as this is important when playing new opponents you've never met before. That doesn't mean they are WAAC gamers necessarily. WAAC is a matter of attitude - you can bring the dirtiest list and play by the strictest letter of the rules and if you're a good sport, you're not a WAAC gamer. A good example would be one of those really tough 1mm in-or-out range questions - a good sport (even if he is a powergamer) would grant his opponent the benefit of the doubt, while a WAAC gamer would fight it to the bitter end.


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 9:50 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Quote: (alansa @ 01 May 2009, 16:32 )

His 'Red Queen Rising' campaign was an excellent example of 'fluffy' gameplay, anathema to the tournament style.


Yes we do need to see a lot more of this kind of stuff, to keep the 'other half' happy, so to speak.

I'm working on it!  :agree:

But, occassionaly, my "other half" has things for me to do...  :shutup:

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 11:11 pm 
Brood Brother
Brood Brother

Joined: Sun Feb 17, 2008 4:33 pm
Posts: 87
Location: London
This is an interesting discussion. Epic is a game from which great enjoyment can be derived just from being involved in a sci-fi universe. Some people derive further enjoyment from the competitive element of the game. Some people derive enjoyment only from that competitive element. So I think there are three different classes of player. The reason this debate is so heated is that those who occupy the two extremes are playing the game for totally different reasons.

With hobby-gaming, you're always going to get those three classes of player.

On a personal level, I've found that as I've grown older I've become less competitive. That's one of the reasons Epic is now my main game. I used to play a lot of chess tournaments. Chess is pure competition, there is no aesthetic pleasure in chess, even as a game it lacks elegance. I started to grow bored of playing a game where the only real enjoyment I got from it came from winning. I moved onto CCGs which sit somewhere between chess and wargames. I played these very competitively but they were still fun even in defeat. Now I play Epic because I want a game that I know I will enjoy regardless of whether I am playing to win.


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Fri May 01, 2009 11:52 pm 
Brood Brother
Brood Brother

Joined: Sun Feb 17, 2008 4:33 pm
Posts: 87
Location: London
Quote: (Ginger @ 01 May 2009, 15:34 )

Lets get back to what is WAAC as opposed to 'power-gaming' and other modes or styles of play
- Where does one stop and the other start? Is this something mechanical (in the lists, etc) or physiological (in the player's attitude).

Going back to Ginger's questions and ignoring issues of motivation for playing Epic, for me WAAC can come in two forms, outright cheating and "pushing edges".

Outright cheating is a clear-cut breach of the rules such as:

Taking more points worth of formations than agreed
Failing to remove casualties
Surreptitiously moving your units outside their activation

Pushing edges is not clear-cut cheating but involves taking maximum advantage of grey areas, disputable situations and psychology. Examples include:

Not pointing out an opponent's mistake (e.g. opponent forgets TSKNF in assault resolution and loses twice as many marines as he has to)
Deliberately misinterpreting a rule in your favour
Insisting on claiming disputable cover
Insisting you are in range when it is unclear
Over-moving units
Putting your opponent under pressure with the intention of forcing errors

Pushing edges often involves asserting your will over your opponent. This can be done in a number of ways - civilised discussion, heated arguments, hurrying your opponent, intimidation, to name but a few.


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Sat May 02, 2009 12:14 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Failing to remove casualties


That reminds me, the chap with the 'Too many tanks' army did the following at the tounament:

- Broken Leman Russ Company with 3x Russ remaining takes two hits.
- Player speed-rolls, and Both fail.
- Player then removes the two Russ at the back, leaving his Fearless Commissar tank at the front still alive.

I pointed out that when speed-rolling you should remove from the front first (Which was the reason I'd come at him from that direction in the first place), and he said 'oh yeah' and took off the commissar tank too.

A caught WAAC attempt, or just an innocent mistake?

Over-moving units
I'd put that in 'outright cheating' instead of 'dubious practices'.




_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Epic and WAAC
PostPosted: Sat May 02, 2009 12:23 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Sep 22, 2008 9:32 pm
Posts: 2455
Location: Cardiff, wales
Depends how often he tries it.

I like Epic because abusing the army lists is such a challenge.
Almost any formation could be used in so many different ways.
I used to have an hour each way commute on the train to work. it was fine, could sit there and run numbers and scenarios in my head.

Now I don't have the commute and can spend more time modelling, painting and um, hanging out here.

So I'm a powergamer I suppose when it comes to list building. I hope it's less obvious when I'm playing though.



WAAC is simply not giving your opponent a good experience. Be he chasing stories, carnage or double bluffing tactics.

_________________
My shifting projects


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 97 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next


Who is online

Users browsing this forum: No registered users and 23 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net