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[BatRep] Tau vs Black Legion, 3000 Point

 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Fri Mar 27, 2009 7:48 pm 
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The issue with that Honda is that every other epic army is a CC/FF army in comparison to Tau. I only won the combat in the game against Hena with an outrageous number of armour saves.

I'm continuing to try and find a sweet spot for the ML/GM army but its looking tough right now.


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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Fri Mar 27, 2009 10:56 pm 
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Idon't know if anyone else will do this, but I am going to take a trip back to the Peer review and equivalent threads to see how the perceptions are holding up.

@Mephiston: I know that every army is stronger in FF/CC that the Tau (actually so are Girl Scouts), but so far, other than your list, I would characterize a number of Chroma's lists as testing the "edges of the bell curve". I don't know if it was always conscious or not, but the selections in his lists seemed to not match up well against their opponents.

Which at this stage in the testing, is not a bad thing. We should be testing all sorts of combinations. However, what it has also indicated to me, though we won't know definitely for awhile, is that it may have been Ok to leave the AHMC as a core to help strengthen the lack of hitting power that we're observing.

The way I remember my earlier games, one of the things I used to strive for is to out and out kill 1-2 of the opponent's activations per turn and hopefully do that while preserving mine. That would give me activation advantages later in the game and reduce the number of options of the opponent.

What I haven't seen yet, is formations working in coordination with each other so that an opposing formation gets hammered until it is gone. I also haven't seen any Coord-Fire, which facilitates that occurring.

This isn't meant to be a criticism of playing style and I'll find out on my own when my games start lining up, but right now, I don't get the feeling that the Tau are being played like Tau...almost as if they were being played like something else...maybe Eldar.

Just an odd impression really.

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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sat Mar 28, 2009 2:24 am 
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Tau really have to focus on keeping the opponent at arm's reach and taking out units

Something increasingly more difficult now with the neutered Tau speed stats.... Who's idea was it to slow the tau down anyway?

I don't know if it was always conscious or not, but the selections in his lists seemed to not match up well against their opponents.
And you can't always tailor your force to "match ups"

However, what it has also indicated to me, though we won't know definitely for awhile, is that it may have been Ok to leave the AHMC as a core to help strengthen the lack of hitting power that we're observing.
I don't think we can get past it really, what some of us want though is a 4 strong AMHC that can be upgraded for more flexibility. If someone mentions popcorn here I'll seriously lose it... It isn't popcorn. It's a 250 point formation for heaven's sake. Crisis suits cost 250. FWs are 200-300....

one of the things I used to strive for is to out and out kill 1-2 of the opponent's activations per turn and hopefully do that while preserving mine. That would give me activation advantages later in the game and reduce the number of options of the opponent.

What I haven't seen yet, is formations working in coordination with each other so that an opposing formation gets hammered until it is gone. I also haven't seen any Coord-Fire, which facilitates that occurring
That's an ideal situation but not the norm I can assure you. While putting faith in co-ord fire sounds good on paper I thought that it wasn't supposed to be the focus of the Tau list more an extra facility for strength when needed.... Co-ord fire works well when I've used  it, for sure, but it also leaves me with less activations than my opponent, so your aim of "giving me an activation advantage" is wrong here Honda. It most defintely doesn't.


but right now, I don't get the feeling that the Tau are being played like Tau...almost as if they were being played like something else...maybe Eldar.
Maybe that's because the Tau have been turned into them??? On paper there doesn't seem as much flavour with all the nerfing that's been done. Without co-ord in the list all we have is an under done eldar list. Under done because Tau can't bring the assault ability Eldar can or the MW shooting or the speed.





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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sat Mar 28, 2009 2:33 am 
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Quote: (Honda @ 27 Mar. 2009, 21:56 )

I don't know if it was always conscious or not, but the selections in his lists seemed to not match up well against their opponents.

Actually, I never know what I'm facing until my opponents pull out their armylist... I'll have long since made my Tau force for the fight... or sometimes I'll drop Necrons or Tyranids or something else to keep things changed up.

All I ask my opponents is "Bring an army from one of the published lists", so there's no conscious or subconscious "tuning" of my test lists.

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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sat Mar 28, 2009 2:34 am 
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Quote: (Honda @ 27 Mar. 2009, 21:56 )

I don't get the feeling that the Tau are being played like Tau...almost as if they were being played like something else...maybe Eldar.

How are Tau supposed to be played?

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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sat Mar 28, 2009 3:28 pm 
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Co-ord fire works well when I've used  it, for sure, but it also leaves me with less activations than my opponent, so your aim of "giving me an activation advantage" is wrong here Honda. It most defintely doesn't.


Although I do agree that it may not necessarily give you an immediate activation advantage, if deployed against a formation that has not activated yet, then in essence you are stealing future activations from the opponent and limiting his/her options. I guess it could be considered more of a meta game kind of thing.

In the past, I've always pulled off one and sometimes two good Coord-fires in a game. Depending on what you remove from the opponent, it can have a significant impact on the game. Testing will determine whether or not this list is still capable of doing that.

don't think we can get past it really, what some of us want though is a 4 strong AMHC that can be upgraded for more flexibility. If someone mentions popcorn here I'll seriously lose it... It isn't popcorn. It's a 250 point formation for heaven's sake. Crisis suits cost 250. FWs are 200-300....

Regarding the 4 x HH cadre, I'm not saying "yes" and I'm not saying "no" to the idea. What I am saying is "not right now". The structure that we have is what we will be testing. If as we get into the latter stages of testing we want to explore this concept, then we will. However, right now it is premature.

And you can't always tailor your force to "match ups"

Completely agree. In fact, I don't tailor as a general rule. I tend to make lists that try concepts or are intended to stretch an existing build and sometimes it works, sometimes it doesn't. I think the fact that Chroma rarely knows what he will be playing against is the best way to test. It keeps one honest.

How are Tau supposed to be played?

To be perfectly honest, I don't think we (including me) really know. My point of reference comes from using older lists which aren't valid anymore. So, I can't say that I do. I know what I want to do and I'll test those ideas against what the list will provide, but at this point in time, I'm in a discovery mode.

And I think that's Ok. I did not expect that we'd get everything fixed in one whack. It's going to take another jump or two to find where the list needs to sit. If it turns out that the Tau are overwhelmed against every opponent, then we can look at judiciously adding back some muscle. I'd much rather add strength then have to cut it back again.

Still, at this point in time, I really think we've only found things that don't work and not found the synergies in the list yet. It took Edison a couple thousand attempts to figure out the lightbulb. I don't think we'll have to suffer through an exercise like that.

Time and play testing will tell.

Cheers,

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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sat Mar 28, 2009 11:11 pm 
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Time and play testing will tell

Providing enough people playtest and actually report them.... I think Chroma seems to have the best options for Epic games among any of us in regards to quantity. What do we do if we don't get enough different playtesting shown on here?





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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sun Mar 29, 2009 12:54 am 
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Quote: (Chroma @ 27 Mar. 2009, 07:40 )

And here’s where I made a big blunder… I assumed that Retinue 2 held both objectives they were near…

I thought (assumed) that a formation could only control one objective at any given time.




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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sun Mar 29, 2009 1:01 am 
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Quote: (Malakai @ 28 Mar. 2009, 23:54 )

Quote: (Chroma @ 27 Mar. 2009, 07:40 )

And here’s where I made a big blunder… I assumed that Retinue 2 held both objectives they were near…

I thought (assumed) that a formation could only control one objective at any given time.

Nope... technically, a large enough formation could control *ALL* the objectives if they were spread out enough... never seen that happen though... *laugh*

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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sun Mar 29, 2009 7:00 am 
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Quote: (Chroma @ 28 Mar. 2009, 18:01 )

Quote: (Malakai @ 28 Mar. 2009, 23:54 )

Quote: (Chroma @ 27 Mar. 2009, 07:40 )

And here’s where I made a big blunder… I assumed that Retinue 2 held both objectives they were near…

I thought (assumed) that a formation could only control one objective at any given time.

Nope... technically, a large enough formation could control *ALL* the objectives if they were spread out enough... never seen that happen though... *laugh*

Curious, is this because the rules say they can or that it doesn't say it can't?

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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sun Mar 29, 2009 12:43 pm 
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Quote: (Malakai @ 29 Mar. 2009, 07:00 )

Curious, is this because the rules say they can or that it doesn't say it can't?

Here's the basic rule on how to hold an objective:

You capture an objective if you have a unit within 15cms of it
in the end phase and your opponent does not.


"A unit" is a single model in the game, there's no reference to "formation" in that rule, so a formation made up of multiple units, which most are, has the ability to capture/hold multiple objectives.

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 Post subject: [BatRep] Tau vs Black Legion, 3000 Point
PostPosted: Sun Mar 29, 2009 3:48 pm 
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I dunno why I just assumed one formation to an objective. Sometimes reading the rules the term "unit" will confuse me. I still think in terms of a unit comprising several models (like 40K). I have to remind myself to use the term formation.  :))  

Anyway, cool battle report Chroma! It was a good read. :)

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