Patience girls
Turn #2Sit rep:-Eldar have 9x activations while the Elysians have 5x infantry and 6x sentinel squadrons (and another 4x broken sentinels).
The Elysians have a sentinel squadron on each side of the camp and the ‘reserve’ infantry in the woods to the north. Opposing this ring of steel, the Aspects and HW Guardians are both in the woods on either side of the 'reserve' infantry, with the Eldar ‘firebase’ of the Night Spinners, Void Spinner and Cobra clustered in the centre of the camp and the Falcons away on the Western table edge. Various other remnants of Elysian forces are sprinkled around the battlefield,
Teleport:-The remaining infantry and sentinel squadron both teleport on the western camp edge to link up with the sentinel squadron, and the Eldar Avatar appears in the woods near the Guardians and opposite the ‘reserve’ infantry.
Strategy roll:- Eldar
Trying to weaken the impending assault, the Cobra activates at last, shooting the Western infantry and killing three. The Night Spinners retain, cleverly placing the template over the Infantry but also clipping a sentinel. Only one infantry stand dies, but so does the sentinel, breaking that squadron. Then, emiting a blood curdling scream of rage, the Avatar boldly strides into the midst of the ‘reserve’ infantry only to find the trees hampering its sword, so only two infantry stands fall – but it receives two hits in return, one of which goes critical and the scream turns into a wail (the ‘dice of Dave’ strike again!).
The Western infantry declare a combined assault with the remaining squadron on the intermingled firebase which they win, destroying the night Spinners and Falcon, and leaving the Void Spinners broken with 2x DC remaining.
The HW Guardians assault the Eastern sentinels, destroying them for the loss of the three HW stands, and consolidate back into south eastern edge of the woods to guard the blitz.
A sentinel squadron moves and shoots the Falcons, positioning itself between them and the Western T&H objective
The Aspects assault and wipe out the Western infantry, breaking the nearby sentinels in the process, while the Eastern reserve sentinels double towards the camp shooting  the broken ‘Lone Ranger’ in the back in a fit of pure spite.
The Night Wings swoop down and wipe out the sentinel squadron blocking the Falcons, while yet another set of sentinels advance on the eastern edge of the camp, shooting at but missing the Guardians in the wood.
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The Falcons advance north to the objective, shooting a sentinel as they go, but the squadron’s Iron discipline holds out. An infantry commissar moved somewhere mid-table, and the other Night Wings took another pot shot at the Elysian Drop HQ.
Flushed with their success, the remaining ‘reserve’ infantry assault the Guardians – and are wiped out for no loss in a flurry of shuriken bolts. Elsewhere small Elysian remnants reposition themselves for turn #3.
End of TurnAll Eldar formations rally and surprisingly, most Elysian formations also rally (except for 1x Drop infantry and 1x Sentinel squadron
Turn #3Sit Rep:-
Elysians have 11x activations left and occupy all objectives except the Eldar Blitz, so are currently 2-0 up. The Eldar have 4x ground activations, and only the Falcons (with a BM) can hope to get into the enemy table half. After some discussion we decided to call it an Elysian victory (albeit a somewhat Pyric one).