Turn 2No teleports.
Strategy Roll: Tyranids… on a tie!
The Carnifex Swarm rumbles forward to engage, and hopefully clear out, the Storm Troopers. My opponent makes a lot of 5+ saves and only loses 3 Storm Troopers and manages to take out 2 Carnifex *AND* win the fight!

Burrowing Swarm 2 then bursts out of the ground to engage the intermingled Storm Troopers and Tank Company 1. Despite suffering *eighteen* attacks, more saves are made for the Imperials as only 1 Valkyrie, 1 Storm Trooper, and 1 Hydra are taken out while all the Raveners are eliminated! Tank Company 1 has taken enough punishment and withdraws despite the low level of casualties they’ve taken.

Tank Company 2 double down the road to fire on Gaunt Swarm 2 killing 3 Termagants, 1 Zoanthrope and 1 Tyranid Warrior, breaking the swarm as well.
The Super-heavy Company continues its slow advance to fire on the Hierophant… doing a single DC of damage with the Volcano Cannon.
The Bio-Artillery Swarm tosses Bile Pods quite high, just able to catch the broken Tank Company 1, causing a shocking *eight* Leman Russ to be abandoned.
The Bio-Tank Swarm then engages Tank Company 2, scoring nine regular hits and four Macro-Weapon hits! The Bugs lose 3 Haruspex, but only a single Leman Russ survives to back away from the vile xenos. The Tyranid Warriors get back into their cosy rides.

The Reaver advances on the Hierophant, does 2DC damage and a critical hit that removes
synapse and
regeneration from the Bio-Titan.
The Marauders return to the field of battle to ground attack Gaunt Swarm 2. The Spore Chimney takes out 1 Marauder, but the Imperial Aircraft get their revenge as they take out 1 Termgant, 2 Hormagaunts, *AND* the Alpha Hive Tyrant!
Shaken by the sudden loss of the Hive Mind, the Hierophant breaks instead of regrouping, and moves to cover.
The surviving Storm Troopers double to attack Gaunt Swarm 2, killing 1 of each type of Gaunt.
The Gargoyles then surge forward to engage the Storm Troopers who counter-charge into Gaunt Swarm 2! Two Gargoyles are knocked from the sky and 1 Termagant is gunned down before the surviving Commissar is forced to fall back.

The Mech HQ doubles up to fire on Gaunt Swarm 2, eliminating it, and achieving the Break Their Spirit goal.
The Harridan finally makes an appearance, coming down to attack the survivors of Tank Company 1. The Thunderbolts intercept, doing 1DC damage to the flapping beast before it wipes out the Imperial armour, securing Break Their Spirit for the Tyranids as well.
Burrowing Swarm 1 then shows itself, engaging the Reaver Titan with the support of the Bio-Tanks. The ravening Bugs strip 3 Void shields, do 2DC damage, and score a critical hit… before they are all wiped out…
End of Turn:Tank Company 2 and the Storm Troopers fail to rally, while the Reaver successfully repairs its reactor.
The Carnifex Swarm and the Hierophant fail to rally for the Tyranids.