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Black Legion rules review

 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 5:37 am 
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Neal, when did the "daemons that aren't retained go back to the Daemon Pool" rule get added?

Was that later on in the Summoning Rules changes?

I have to admit that I have never played with that rule and have always been having unretained GDs and LDs go back into the warp not to be reused.

Part of the problem of playing so many iterations of the list but I'm curious if you recall when we added that?

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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 5:38 am 
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Quote: (pixelgeek @ 04 Sep. 2008, 05:06 )

The problem, aside from my other issues, is that if one were to make it a paid upgrade then why is it not optional?

It doesn't need to be a paid upgrade, it just needs to be a clear cost. Currently the cost of the character apparently varies with the size of the unit. All we're asking is that the cost becomes fixed.

And supreme commanders are currently entirely free, not just "free".




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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 5:39 am 
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Quote: (pixelgeek @ 04 Sep. 2008, 05:37 )

I have to admit that I have never played with that rule and have always been having unretained GDs and LDs go back into the warp not to be reused.

Hmm. It's no wonder you don't see daemons as being overpowered then :D

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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 8:51 am 
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Could it be too easy to just say 4 raptors and lord 140 points, +0-4 extra raptors 35 point each... And 260 points for 4 chosen and lord, +0-2 extra termie 65 point each. Then that lord is part of formations cost, you just pay "more" for extra units.

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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 8:54 am 
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Quote: (pixelgeek @ 04 Sep. 2008, 05:37 )

Neal, when did the "daemons that aren't retained go back to the Daemon Pool" rule get added?

Was that later on in the Summoning Rules changes?

I have to admit that I have never played with that rule and have always been having unretained GDs and LDs go back into the warp not to be reused.

Part of the problem of playing so many iterations of the list but I'm curious if you recall when we added that?

It was added a long time before your alleged stewardship of the list came to an end.




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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 9:55 am 
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Quote: (Ginger @ 04 Sep. 2008, 02:40 )

Given the power of the LD, I do wonder if the GD is actually worth it on the current costings. Especially as, if you only throw a total of '6' (and assuming you have sufficient LDs) 6x Khorne LDs give you 12 assault dice, while the GD only gets 6x dice (albeit with instant kills if the TK attacks strike home).

Surely its just a mathematical exercise? Cost of x demons vs cost of GD + chaos champ vs x demons and chaos champ and the damage each option would do? You'd then figure out if the TK attacks were worth it or not, if its a good titan hunter, how much importance does infiltrate have etc etc.

On pure attacks - leaving aside move, barging ability, infiltrate, CC/FF, survivability, first strike etc etc - a GD of Khorne has 2 normal and 2 TK hits and 7 bloodletters have 7 normal hits. Which would you prefer?

4) Is there anything stopping people from adding the upgrades to a single "uber" unit? I would presume that the DP cannot be granted the other characteristics as he replaces the unit, but just want to check.


I think its of limited utility. Yes you could add on the chaos champ only losing out on an invulnerable save, but the icon bearer would be doubling up leader. Then again this is based on chosen. In other formations laying everything onto the DP would up the number of hits (better to hit rolls) and survivability at the cost of the invulnerable saves and one iteration of leader.

7) Final thought - we missed the point that when Chosen#1 broke, the remaining two daemons should have vanished.

When breaking would the greater demon also vanish? What about if you have an Icon?




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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 10:09 am 
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Quote: (pixelgeek @ 04 Sep. 2008, 05:19 )

Quote: (Ginger @ 03 Sep. 2008, 18:40 )

4) Is there anything stopping people from adding the upgrades to a single "uber" unit? I would presume that the DP cannot be granted the other characteristics as he replaces the unit, but just want to check.


What do you mean by upgrades? The DP replaces a character but you can put multiple character upgrades on a stand so you can add a Champion and an Icon Bearer to a Warlord.

Umm, I was just checking that you could not upgrade a single unit to contain a Chaos Champion and an Icon bearer, and then make that unit a Daemon Prince retaining these additional characteristics - a devious way of providing additional protection to the Champion and Bearer, albeit at the risk of having everything in one unit (but what a unit, with 4x MW extra attacks in assault! :p )

The key wording here is that "the DP replaces the Warlord unit" which suggests that these other characters would also be replaced and hence their characteristics would be lost.

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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 10:32 am 
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The GD has cost 175 points (or 225 if you want the option to keep him) for a unit that has '3' normal and '3' TK dice. Yes you can barge etc, and it does have RA, etc.

The 6 (or 7) Khorne Daemons have '2' CC attacks each and are more flexible as they can be spread over two formations so their cost is  140 + 50 (2x pact) or 170-190 points.

Equally on a straight comparison of the 5x LD Vs the GD, I would have thought that 10 CC dice were better than 3+3TK against most targets, even WE (an average of 2.5 hits on 4+RA)

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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 10:33 am 
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Really good point on the clash between Icon Bearer and the last part of BL1.1.3 on Summoning. Presumably the core rule takes precedence over the unit note, so the Daemons vanish if the formation is broken, but it is not clear either way. :D

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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 11:11 am 
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Quote: (pixelgeek @ 04 Sep. 2008, 05:06 )

Quote: (Ginger @ 03 Sep. 2008, 19:04 )

Warlords and other 'characters'
Having the Warlords included in the cost of formations while having to pay for other 'characters' is a little strange, but I do like the intentional restriction imposed by the slots.

The other characters are optional and most were added as part of the changes to the summoning system and were done a lot later in the development process.

However, I would suggest that they should probably be 50 points each, while the formation costs would drop less; perhaps -25 points to reflect the apparent undercosting at present?


It is apparent so in lieu of evidence of it then it seems presumptuous to act on it.

The problem, aside from my other issues, is that if one were to make it a paid upgrade then why is it not optional?

If I forced to pay for something then why is it a required part of the formation? Including the cost in the formation makes it easier to build the army

The CSM list is based on there being a limited number of possible upgrades to add to the formations and as part of that the Warlord is a part of the formation to allow the player to concentrate on more important upgrades for their formations.

The system works in that it creates an interesting challenge for the CSM player when building formations and I don't see that there is any actual evidence that this is a problem in game terms

So why the fuss? Don't we have more important issues to deal with other than the perceived issue of something being free? An issue that permeates most of the armies in the game in any case?

I think many / most poeple have been doing a 'like-for-like' comparison excluding the cost of the character. So it would seem that a true cost comparison for the BL Retinue should be 365 points for 8x marines, 4x Rhinos and a Fearless Warlord compared with 350 points for 6x Space marines, 3x Rhinos and a Commander. This would suggest that while the two costs are comparable, the BL are getting 33% more units and firepower in lieu of TSKNF. Put another way, a BL Retinue of 6x marines and leader is ~270 points. For the Chosen, 4x 'termies' and a Fearless Warlord for 260 points compares with 400 points for 4x Termies and a character (under the new costings).

Are we really suggesting that TSKNF is worth around 2/3 the cost or a regular marine unit (comparing the total costs including transport per infantry stand)? Even if we double the 15% suggested by Neal, that still leaves Retinue and Chosen undercosted as much as 20-30% on paper.

However, allowing for the other in-built list restrictions perhaps a modest 10%-15% increase would not be unreasonable making the bare Retinue 300-325 points, and the chosen 70-75 points each.

My '2 cents' as they say




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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 11:27 am 
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Final thought for today on the 0-X restrictions:-

Could we follow the lead provided by the Forlorn Hope (and other army lists) by making the Bikes and Retinue the core formations, and allowing 0-1 per Core formation for each of the Forlorn Hope, Raptors and Chosen.

So, for example you might have:-
  • 1x Retinue, 1x Chosen, 1x Raptor and 1x Forlorn Hope;
  • 1x Retinue, 1x Bike and 2x of each other etc
This would still allow the general shape that most BL armies seem to follow while allowing scalability on army size.

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 Post subject: Black Legion rules review
PostPosted: Thu Sep 04, 2008 12:54 pm 
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Quote: (Ginger @ 04 Sep. 2008, 12:11 )


I think many / most poeple have been doing a 'like-for-like' comparison excluding the cost of the character. So it would seem that a true cost comparison for the BL Retinue should be 365 points for 8x marines, 4x Rhinos and a Fearless Warlord compared with 350 points for 6x Space marines, 3x Rhinos and a Commander. This would suggest that while the two costs are comparable, the BL are getting 33% more units and firepower in lieu of TSKNF. Put another way, a BL Retinue of 6x marines and leader is ~270 points. For the Chosen, 4x 'termies' and a Fearless Warlord for 260 points compares with 400 points for 4x Termies and a character (under the new costings).

Are we really suggesting that TSKNF is worth around 2/3 the cost or a regular marine unit (comparing the total costs including transport per infantry stand)? Even if we double the 15% suggested by Neal, that still leaves Retinue and Chosen undercosted as much as 20-30% on paper.

However, allowing for the other in-built list restrictions perhaps a modest 10%-15% increase would not be unreasonable making the bare Retinue 300-325 points, and the chosen 70-75 points each.

My '2 cents' as they say

What Fearless Warlord?

The Lords/Warlords aren´t.

The price of the Retinue has remained constant for years, you are pretty much the first one to make an issue of it.

Those "like-for-like" comparisons/guesstimates are rather useless IMO, ATSKNF has such a major and varied impact across various formation sizes and unit types that, combined with the quite different force organisation, the differences between Tacticals and CSM, Devastators and Havocs etc are so extensive that it´s apples and oranges.

Also, to ask directly, why are you content with "free" IG Commissars, the "free" Avatar or free ork "Warlord" but are unwilling to accept "free" Chaos Lords. Where is the difference?




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