Quote: (pixelgeek @ 08 Jul. 2008, 16:06 )
Quote: (Steve54 @ 08 Jul. 2008, 07:53 )
What purpose will Obliterators have in the list if they are stripped of AA?
You can't have you cake and eat it as well.
The unit is a problem and it needs to be fixed. Without AA it may in fact need a point reduction but we can test that.
In any case, something has to be done and it appears that the simplest solution that causes the fewest headaches is to take the AA value.
Since that seems to be the core of the problem in most complaints it seems like a good idea to do.
Do you have an alternative change?
And your comments about the perils of AA vehicles is one that almost every list shares. Again, this issue being raised simply points out that the Obliterator is too good of an AA unit
I was under the impression that the complaints about Obliterators were largely about its inclusion in Chosen formations - having a 3+RA fearless AA unit on your baseline - though in my experience the success of such units is very mixed.
I'm perfectly prepared to test these changes all I was doing was pointing out the possible issues - that you will be taking very vulnerable flak and compromising your formation to do so and to try and protect it.
To suggest that is the same for other races is wrong-
Orks - flakwagons - superior to gunwagons and can be hidden in vehicle units
IG, LatD- taken as own formation or hidden behind other vehicles - Chimeras, LR, SHTs - in the case of Mech.CO also provide firepower.
Eldar - can be hidden in vehicle formations
tau - hidden in vehicle formations or as an upgrade without compromising the effectiveness of mech infantry
In fact the only other main army that has similar problems - where the formation is more effective without vehicles but vehicles have to be taken to protect the AA vehicle is Marines - but even then you aren't having to buy your rhinos and the general style of the list allows a baseline hugging flak unit - which even then doesn't usually have a lot of on-board units to cover.