To be honest setting basing shouldn't be a priority. You have to accomodate a wide variety of existing basing styles.
And whats the master stuff? I admittably only read squat stuff from the rogue trader days but those fat chaps are exo armour squats.
I'm also of the opinion the thunders should be having a lot more firepower than the brotherhoods!
Infantry speeds Should these be 10cm accross the board? As a query dropped off for now.
Save Are squats as tough as Orks? If not, no save for them. Dropped off such units for now.
How about Brotherhood Infantry, Speed see above, Save see above, CC6+, FF5+ Heavy Bolter 30cm AP5+ Other stuff. If it gets two heavy bolter should really be FF4+.
Thunderers Infantry, Speed see above, Save see above, CC6+, FF3+ 3 x Missile Launcher 45cm AP5+/AT6+ Dropped autocannon as no model for it What do you think of giving them more FF due to the prepondarance of heavy weapons?
Berzerkers Infantry, Speed see above, Save see above, CC4+ FF6+ CC not the opposite of thunderers as the squats seem more of a firepower than assault bunch. Plus means they aren't equal of marine assault troops.
Heathguard Infantry, Speed see above, Save 5+, CC5+ FF5+ What weapons? Leader at least. Command on the top blokes (maybe an ancestor upgrade?)
Exo armour Infantry, Speed 10cm, Save 5+ Reinforced, CC4+ FF5+ Power axes, +1EA CC MW Bolters
Exo armour trike Light vehicle, 30cm, 4+ save, CC4+, FF? The heavy bolter lance, +1EA CC, First strike Forget what weapons it had!
Guild Bikers Type Infantry Speed 35cm AR 5+ CC 4+ FF 6+ With exo armour trike duplication? Change to FF?
Guild Trikes Type Lght Vehicle Speed 35cm AR 5+ CC 6+ FF 5+ Multi-Melta 15cm MW5+ Lowered the CC and remember these guys get MW FF shots!
_________________ If using E-Bay use this link to support Tac Com!'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913 "Gentlemen, we may not make history tomorrow, but we shall certainly change the geography." General Plumer, 191x
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