Brood Brother |
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Joined: Thu Oct 20, 2005 6:32 pm Posts: 6414 Location: Allentown, Pennsylvania USA
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Here is what I sent Dave Taylor to be posted on GW's Games Day webpage. It is a rough draft and the prize is definitely NOT confirmed. It's just what I asked for (shoot for the stars you might hit the moon?). Epic: Armageddon is the 6mm of version of Warhammer 40,000 where companies of Leman Russ tanks advance on hordes of Orks. Forces of Craftworlds battle with Chapters of Space Marines as Titans clash and aircraft are torn from the sky.
Games Day: Baltimore is hosting a Swiss-style Epic: Armageddon Tournament, with three rounds of play for each player to maximize his/her Epic playing time. The Grand Tournament Scenario designed by Jervis Johnson will be used to determine the winner of each game.
The winner will receive an army worth up to 3,000 points of Epic units sold on Specialist-Games or Forgeworld.
Tournament Game Times: Table Prep Time ? 0900 hours Round I ? 1000 to 1300 hours Round II ? 1400 to 1700 hours Round III ? 1800 to 2100 hours
It is possible the rounds will be shorter due to all games being concluded prior to the 3 hour time limit. If this is the case, every effort will be made to stick to 1-hour breaks maximum.
The winner of the tournament will be determined by the highest number of wins over three rounds. If number of wins ties for two or more players, then use cumulative victory conditions met for all three games for those players. If the cumulative victory conditions tie, then use the cumulative victory conditions met for all three games, minus the total number of victory conditions met by each person?s opposing players. If there still remains a tie, then the tying players are both/all declared the winner. Note: Games that are won using Tie Breaker rules will count as 1-0 victory conditions met for the purposes above.
Cost: Free with a Games Day admission ticket.
Who Can Play? Up to 12 players. Please sign up as early as possible as slots will be available on a first come-first served basis.
What to Bring? Up to a 3,000 point army for the Epic: Armageddon rules set with the following limitations: All models must be Epic scale Games Workshop Models, GW conversions, or scratch-builts. Counts-as models will be allowed but please make every effort to minimize their presence to avoid confusion. All models must be fully constructed and/or based.
Armies are encouraged to be painted but this is not a requirement. Bring two legible copies of your army list with you to the tournament.
All Official Epic Army Lists from the Specialist Games website will be allowed along with the following: Scions of Iron 1.3.1 Death Korps of Krieg Minervan Armored Legion (Epic: Raiders) Eldar (Ulthwe? 3.2) Eldar (Iyanden 3.2) Eldar (Saim-Hann 6.1) Eldar (Alaitoc 2.1) Dark Eldar (Epic: Raiders) OGBM v1.6 Necron (Epic: Raiders) Tau 4.4.2 Tyranids 8.4
Other lists can be approved on a case-by-case basis prior to registration, so feel free to contact me with any suggested lists. Be prepared to meet any opponent!
Registration Register by email only. Contact William Sturtevant here with the following information: 1. Your full name 2. Contact Information (return email address and phone number if available) 3. Type of Army List you will be bringing (Orks, Eldar, Necron, etc.) You will get a response within 24 hours confirming your registration. If you do not, please resend your information. Registration will be accepted up to two days prior to the event (June 12th).
Game Details The Grand Tournament Scenario will be as described in section 6 of the Epic: Armageddon book. Rules will be as described in the E:A book, Swordwind book, and the posted FAQ?s and Updates on Specialist-Games. Games will be a maximum of 3 hours long, including any set-up and warm-up time. If the game is not concluded at the end of 3 hours, the game is stopped at the end of the current activation and Tie Breaker rules will be applied. Both players turn in their scorecards at the end.
Table Defaults Unless both players agree otherwise during the 10-minute warm-up, the following will be the defaults for the table. Terrain will remain where it is unless both players agree to move, remove, or add terrain. ? Play will go short-ways across the table. ? Sides will be randomly chosen. ? Pre-measuring is allowed. ? ?They Shall Not Pass? is not achieved if a single unit of an unbroken enemy formation is on your side of the table. ? ?Summoning Avatars? takes place during the ?teleportation phase?, prior to strategy rolls. ? Units are struck by template weapons if any part of the model is under the template. ? Experimental Rules: Specific experimental rules have been developed and will be considered official for the game. Token assaults, Blast Template modifications, Garrison rules, Skimmer rules, etc. These are from the Specialist-Games forum and will be posted at the tournament tables. ? Rulings from Moderators on the Specialist Games forum will be considered official (well, official enough).
Miscellaneous Details ? If you have terrain, feel free to bring it. Just remember to mark it in some way as yours. A piece of tape with your name on the bottom, a purple dot, whatever you think will distinguish it. This is to avoid any confusion at the end of the night during clean-up. ? Remember to bring objective markers, dice, order counters, blast markers, and blast templates. ? Remember to bring $10 for the ?entrance fee?. This is to compensate the good people at CT Gaming Club for their space (and tables). ? I am not familiar with the area at all, so lunch/dinner is fend for yourself. ? You may want to bring a camera to immortalize your victories / defeats.
Any questions or comments can be directed to me, William Sturtevant, at moscovian@hotmail.com.
I ran the same format at the CT Tournament a couple years back and it was easy for everybody (including myself). I am sure there are different (better) ways to organize these things but I figured I'd stick with the familiar. Of course, if somebody has some suggestions I am open to them.
_________________ author of Syncing Forward and other stories...It's a dog-eat-dog world, and I've got my Milkbone underwear on.
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