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What next?

 Post subject: What next?
PostPosted: Thu Apr 24, 2008 9:13 pm 
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I ordered my first Epic stuff, 2 Battle Companies, 1 Charactar Pack, and 1 Bike Blister.  Why bikes and not like termies no idea, not really sure.  The bikes just looked like fun (I've been a fan of bikes, and enjoy DA RW).  I might be painting this as DA, not sure maybe BT (might be very easy to paint).  Aside from some assembly math which I am trying to work on and I will deal with when I get the blisters/boxes.  What should I add next?  I am thinking a warhound or a reaver.  Mainly the Warhound, but I like the reaver model.  Also does the Landspeeder blister come with the stuff to upgrade a few to typhoons/tornados?  I know I don't have a lot of armor in this list and thats what I want to know if I should add.  Thanks

KtB

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 Post subject: What next?
PostPosted: Thu Apr 24, 2008 10:11 pm 
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Thanks those are cool models.  Only probelm is that I live in the US.  22 euros doesn't sound bad, but it converts out to 35 usd plus shipping over here.    which is an extra 15 gbp ($30 usd).  If i go to gamesday I will consider calling them for it though.  Thanks.  Also for the other advice too.

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 Post subject: What next?
PostPosted: Fri Apr 25, 2008 12:01 am 
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Hey Kharn, i'm a new relatively new player myself. The only advice i can give you is make a few army lists which scale in point size. When i bought my first load of stuff i made a 2000pt list before ordering. After that i scaled it up to 3000pts. In a few months i'll probably scale it up to 4000. The point being is that you should not buy a TON of models, some of which you may never use.

Get out there play some games, even proxy a few models so you can see if you like the unit/formation enough to buy the real thing. I really wish i could give you some better advice but sadly i play Imperial Guard (well...not sadly... i love the little guys). But you know what I mean.

The only Space Marine specific advice i can give you would be mobile infantry is where its at (in my opinion). As Hena said, the armour is points heavy. You have:

Tactical Squads - Firefight 4+, Close Combat 4+, 1X45cm Missile = Best basic inf in the game

Dev Squads - 2X Missile Launchers = Very good anti-tank. Load those guys in Razorbacks for some scary mobile firepower

Bikes - great response unit use them to help out assaults and grab objectives

Assault Squads - Close Combat 3+, Jumppacks and 30cm movement. Need i say more?

Plus with the They Shall Know No Fear rule the squads may seem small but they are running nowhere in a hurry. :)

I would suggest Thunderhawk or Dreadnaughts for close infantry support. Some whirlwinds/hunters would be good to. Hunters will give you some anti-air power

How many points do you have right now by the way?





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 Post subject: What next?
PostPosted: Sat Apr 26, 2008 3:46 am 
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I don't know my points until I get the boxes.  I have to decide commanders and how many tacts v. Devs to build.  With one box I was looking at 1kish though.  I would imagine 2500ish.  Sorry I'm being as vauge as I am I just don't know until I have it in my hands

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 Post subject: What next?
PostPosted: Sat Apr 26, 2008 9:15 am 
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You will need some Rhinos and razorbacks - each ground formation of marines needs a razorback!

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 Post subject: What next?
PostPosted: Sat Apr 26, 2008 10:20 am 
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Personally, I would add some Whirlwinds and Hunters. Just a formation or two will add some support and anti-air quickly.

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