(rpr @ Jan. 31 2008,20:00)
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(Chroma @ Jan. 31 2008,21:49)
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I know it would've eaten up some activations, but I'm really surprised the Ulthwe player didn't use the triple activation advantage to get as many formations out of their deployment zone as possible... since it's highly likely that's there the drops are going to land!
We discussed about this but it would have meant that half the Eldar ground force would been located to middle of the board with no real action this turn. So, he decided to risk it.
The corner deployment of course helped Chaos here, as less space for the Eldar deployment, easier to hit with that 15cm repositioning of drops.
I really don't think there was a choice.
The Eldar wouldn't have to move to the middle of the board. They could as easily have rushed to one of the flanking corners. You lose a couple formations but then the majority of the EC are infantry without transport and you are Eldar.
With the deployment as it was, no changes, Eldar could have doubled the right flank towards the Questor and quite possibly done some real damage to it. The left flank is left to die horribly to the drop, then the Eldar aircraft/air assault hit the EC units on the ground.
Overall, though, I think the best option would have been a completely different deployment strategy. Cluster like Tiny Tim said, and teleport in Swooping Hawks to force the pods far away with their ZoC. Even with 5cm coherency on the teleport for the Hawks, you could create a 20cm "dead zone" between the Eldar army and the most likely drop zone. It would have sacrificed the Hawks, but the entire EC army would have been dead in the water (infantry, no transport, possibly not even in assault range), right in front of the rest of an unactivated Eldar army.