Hrm. You are daydreaming again.
Some grumbling...
Stompa AV 15cm 4+ 4+ 4+ Reinforced Armour, Walker 2-3 x Big Guns 45cm AP5+/AT5+ 0-1 x Kombat ?Ammer 30cm AP5+/AT6+ OR base contact Assault wpn, MW, +1A
When we compare to
Knight Paladin. Type: AV. Move: 25cm. Sv: 4+. CC: 4+. FF: 4+. Weapons/range/firepower/notes Knight Cannon/45cm/4+ AP 4+ AT. Autocannon/45cm/5+ AP 6+ AT. Knight Sword/Melee/Assault/+1 EA, MW. Knight Lance/Melee/Assault/+1 EA, First Strike. Notes: Walker, Reinforced Armor, Knight Shield.
*Basic statline is equal(except move), walker & RA too. *Knight cannon equals 2 big guns on advance. Sustained is another thing, but orcs fail 1/3 of their sustain orders so it equals it. *Autocannon and knight sword can be counted as Kombat ?Ammer, except that AC has better range.
Stompa costs 75pts. Knight gets extra move, lance, shield, better SR and Initiative for a mere 65pts and thats not even over stompas base cost. Another thing is with all those toys fitting in knight. I have never seen knight holding two guns, two cc weapons and shield at same time. They usually have two arms, not five.
For 65/75pts you might gets something like this...
Knight #1 Type: AV. Move: 25cm. Sv: 4+. CC: 4+. FF: 4+. Weapons/range/firepower/notes Knight Lance(Assault)/+1 EA, First Strike OR 45cm/5+ AP 4+ AT Notes: Walker, Reinforced Armor, Knight Shield.
Or another possibility
Knight #2. Type: AV. Move: 25cm. Sv: 4+. CC: 4+. FF: 4+. Weapons/range/firepower/notes Knight Cannon/45cm/4+ AP 5+ AT Knight Sword/Melee/Assault/+1 EA, MW Notes: Walker, Reinforced Armor.
These two arent that generic but with some AND/OR/multimambo we can make one. We just need to turn shield to one of the weapons so that we can swap it for something.
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