Hi, i am again digging.
1. I see that in the 5.2 version of the tyranid army book, dominatrix give 10 Hive Mind Points. As a tyranid player, i think it's too much. Hive mind cards are very powerfull and the previous rules from the 5.0 version (5 HMP/Dominatrix) looks better for me.
2. I think that the clarification on tyranid superheavies in the "Multi-Wound creatures, Regeneration and Superheavies" rules page 5 of the tyranid army book v5.2 sounds really good as domi and other multiple-wound creatures shouldn't use the Superheavy damage table.
However, i think that the part on "Multi-Wound creatures and Regeneration" complicate the game needlesly. Keeping a track of the permanent wound and thoose wich can be regenerated is a bit boring in my opinion. I really like the proposition of Kotrin here :
http://www.tacticalwargames.net/forums....22;st=0 last message page 3
I would just keep the penetrating vs. bio-titans rule of the 5.2 instead of the Kotrin proposition and I would make an exception for critical damages inflicted to bio-titans that should inflict more wounds than the wound characteristic of the bio-titan.
3. There is a problem with the rules of mycetic spores in the tyranid army book v5.2.
We can read "Empty Spores are lost and count as destroyed for Break Point calculations."
So if i put a termagant brood (BP=5) in mycetic spores (BP+5), the brood will have a BP of 10. So, my opponent have just to let them go out of the spores to break my unit ? BP=10, 10 empty spores wich count as destroyed ??