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Titan and Warmachine-heavy Armies... |
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nightserpent |
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Joined: Fri Jul 25, 2003 5:34 pm Posts: 88 Location: Boston, Massachusetts, USA |
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Legion 4 |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36984 Location: Ohio - USA |
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dafrca |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA |
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nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
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dafrca |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA |
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Mojarn Piett |
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Joined: Fri Feb 14, 2003 7:35 am Posts: 5455 Location: Finland |
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primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
As an avid civilization player I'm familiar with the angst caused by "spearmen killing tanks". Its a very appropriate analogy in this case since one thing is a viable change to inflict casualties and another when its almost impossible. In the latter case, for game design purposes it just should happen. Primarch |
nealhunt |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA |
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dafrca |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA |
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primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
This is definitely an important consideration and how you view the role of such units will dictate your preference. Regarding the marine and his bolter in the cockpit, true if he gets in there they are toast, but what is the REASONABLE probability of that happening under regular battlefield conditions? In my view it is so low as to be negligible and thus not represented in the games design. Also, I know assault may also mean a short range firefight or somesuch, but how does that bolster the arguement of letting infantry take on a titan? Its sheer firepower advantage makes such a close firepower a losing probability for infantry who have no armor or shields to protect them (not to mention the electro-hull defense) from the titans onslaughts. Again the probability is so low the game design should not admit possibility for its success. If infantry wants to take on a titan it should be in good cover with a crapload of heavy weapons and hope it gets nailed before it closes range. It should be an act of desperation, not a valid tactical choice. My dollar fifty. Primarch |
dafrca |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA |
Just as the chance of a Marine getting into the cockpit is slim so is the chance of an infantry only formation taking down an undamaged titan. Without spending a lot of time to work out the math, I would just say it is very slim. What I do not agree with is the idea it should be impossible. Titans should not be invulnerable. In order for those bugs to have taken down the two scout titans it took close to twenty models, many of which died in the fight, and quite a few MW weapons as well. Based on the numbers I do not see my basic IG formation doing much Titan killing, thus I do not think of it as a valid tactical choice. However, if a Titan that is almost gone crosses their path, they might try it. It should be possible just not the normal way to kill a Titan. On that I think we agree. dafrca _________________ "Every Man is a But Spark in the Darkness" - Cities of Death, page 59 Come fight me, if you dare...... http://dd-janks.mybrute.com |
primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
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Legion 4 |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36984 Location: Ohio - USA |
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primarch |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA |
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