(Hena @ Jan. 30 2007,12:39)
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(Markconz @ Jan. 30 2007,15:31)
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Dom used to have 4-6 invulnerable save in Epic40k!!
I think it needs at least an invulnerable save in EA. It is one of the most powerful psykers around and is supposed to be surrounded by a warp field.
Yesh and with psychic power it became 2+, I remember.
But that still doesn't mean that I want it back. For play reasons I'm avoiding giving bigger titans Inv Save. If playtest proves that it is too weak, then I'll take this under advisement.
I think you must have been thinking of Space Marine or something (agreed it was horrendous in that).
Nothing in Epic40k increased saves like that to my knowledge. The best psychic power was a one use fate card relased in a Firepower magazine expansion, that you played on a war machine and it let you regenerate lost damage points (roll D6 for each lost DP and on 4-6 you got it back).
In epic40k I thought the dom was pretty balanced for the supreme commander (and 4-6 saves were common - but not on warmachines).
My main point is that the dom is the SC and needs significant protection. I don't actually think the invulnerable save is necessarily good enough.
Still I can't really comment too strongly until I play more with the most recent lists 