(Hena @ Sep. 15 2006,21:03)
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(Evil and Chaos @ Sep. 15 2006,22:51)
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We're looking at possibilities and precedent.
It's been done before, and it works better, so we should try, IMHO.
I dunno. One thing that I always hated (and still hate actually) in 40k and fantasy battle was the "super heroes". They are the ones with all the best equipment stacked into one costly character.
This is what the point cost system allows. The tactical / support weapon division prevents this. As there is no way to get all 4 points (+1 in head) to carry the support weapon. And that is a good thing. I don't want to see the "uber-killing-super-invulnerable-combos-that-cost-arm-and-leg" to appear (which explains my reluctance towards mega gargant and imperator).
Luckily, with a limited number of weapon slots, said mega-titans tend to be inflexible overbalanced nightmares.
A Warlord with 4x Volcano Cannons & a Deathstrike head.... It might take down a Reaver Titan in a single turn... or it might take down 4 bases of guardsmen, having fired its Deathstrike on the previous turn, and lacking any appropriate targets for the Volcano Cannons.
Oh, and here's the cost of that monster under our modular list: 1095 points.
So he's not even legal for a standard sized game...