Brood Brother |
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Joined: Fri May 13, 2005 11:01 pm Posts: 1455
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Van, stencils are your friend! ?I'm going to use stencils for my 'tactical' Dark Angels, and a GS stencil is a breeze to make. ?Take a basic, unpainted Marine, and paint dishsoap on his shoulder pad. ?Press a ball of green stuff over the shoulder pad, and let it harden completely. ?Draw your pattern on the GS, then take a brand-new hobby knife to cut out the shape. ?Pop the GS off the 'dummy' (since there's a good chance you'll cut the shoulder pad), place it on your new inductee, and paint away. ?If you're really good, you can make multiple stencils that will overlay each other for multicolor markings.
I'd suggest Vallejo Cavalry Brown for your 'red' colors, either Vallejo Stone (looks like parchment) or Light Ghost Gray for your whites, and a dark gray like Euro 1 Gray (Vallejo Eorupean, IIRC, maybe Gunship, Gray) for your 'black' colors.
Save your last drybrushed weathering pass (the 'dust' color) for after you paint the markings, to help reduce the 'glare' from the stencils. ?As a side effect, it can also partially highlight the edges of the markings, depending on how high your stencils turn out.
What I'd do is to make some serious short-ranged FF marine squads (roughly 4), and a couple bolt pistol/CCW squads. ?Add your HQ and tooled-for-CC 'chosen' in the Land Raider, the Vindicator.
If you're interested, this discussion on the Bolter and Chainsword has some really good ideas on how a real 'siege' aremy would be organized, about the middle of page 3, and on to page 4.
Here's one of the comments:
(Khaardun @ from the Bolter & Chainsword forum)
QUOTE I guess I should have my say on the comment about siege warfare (with the iron warriors being attackers)
I have been reading the storm of iron book (by graham mcneil if anybody does not know) and not only that, but I have been studying wars in history, most notably sieges and trench warfare. With my (rather lack of) knowledge on these war situations, as well as the Index Astartes article and the storm of iron book, I came up with a template for my iron warriors army. by what I know, the bulk of troops would be all close combat, mostly armed with close range weapons (such as flamers and meltaguns). I would use 4 squads armed for CC while two more would be armed for long range support.
Heavy support would be the same, the only two units which would be for long range would be at least a vindicator and a dreadnought maybe. Havocs would follow the same idea with being armed with flamers and meltaguns to carry on with the idea and principles of a siege attacking force. the same can apply for the dreadnoughts, dreadnoughts can also be fitted for siege warfare as well (the forge world dreadnought arms show this).
That only leaves the elites, for obliterators, I only field a unit of 3, with the rest of the elites being possessed and chosen.
with this in mind, I have come up with the main principles of a siege attack force, which is also true to the Iron warriors background (I refuse to call it fluff). This also shows as an alternative to the Iron warriors, but still keeps the spirit of them being an army of siege specialists. But as for the 9 obliterator armies I have seen, I accept them, because like what so many people have said, if you can use the armies advantages well, then you should be alright. But in the end, its not the winning of the game that counts, its the taking part and enjoying the game that does.
_________________ "For the Lion and the Emperor!"
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