Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 17 posts ]  Go to page 1, 2  Next

Batrep: Tyranids vs Orcs, 4k

 Post subject: Batrep: Tyranids vs Orcs, 4k
PostPosted: Wed May 31, 2006 10:26 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Quote (Hena @ 31 May 2006 (20:53))
But now I'm off to bed. So I'll hopefully finish this tomorrow :D.

Bad bad Hena!

I assume you mean "Hierophants" when you're typing "Hierodules" that the Orks engaged.

As well, with the Hierophant not being fearless how many wounds did it suffer in the combat resolution?

(Looking forward to the rest of the report)

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Batrep: Tyranids vs Orcs, 4k
PostPosted: Thu Jun 01, 2006 5:05 pm 
Hybrid
Hybrid

Joined: Tue Jul 05, 2005 1:32 pm
Posts: 4893
Location: North Yorkshire
Great report I certainly want to get some more bugs to test out some of my own ideas.

Can't remember the answer to the first question, but the second one is yes disrupt hits on grots still count to BM.

Tim

_________________
_________________
www.epic-uk.co.uk - home of the UK Epic tournament scene
NetEA NetERC Xenos Lists Chair
NetEA Ork + Feral Ork + Speed Freak Champion


Top
 Profile Send private message  
 
 Post subject: Batrep: Tyranids vs Orcs, 4k
PostPosted: Thu Jun 01, 2006 6:05 pm 
Brood Brother
Brood Brother

Joined: Thu Jul 07, 2005 2:02 pm
Posts: 916
Location: Glasgow, Scotland
Wow, that was some battle! ?Were you guys competing to see who could put the most units on the table? :)

Regards your questions..

1. ?Quite right the WE section doesn't mention this, and the main rules just say "units", which could be interpreted that WEs roll once per DC, as the rules state..
For most rules purposes, a war engine counts as being ?worth? a number of units equal to its starting damage capacity, so a war engine?s starting damage capacity is also used to work out how many dice it rolls in an assault, how easy it is to pin and so on.

Though I have to admit my "common sense" says that it should just be one roll. ?Otherwise large WE will suffer extremely regular damage every time they enter dangerous terrain (e.g. Great Gargant would suffer an average of 2DC damage every time!).

2. ?I am fairly sure I have seen that answered elsewhere: no.





Top
 Profile Send private message  
 
 Post subject: Batrep: Tyranids vs Orcs, 4k
PostPosted: Thu Jun 01, 2006 6:16 pm 
Brood Brother
Brood Brother

Joined: Mon Oct 25, 2004 12:17 pm
Posts: 606
No. Grots do not cause BM's. This one was clarified by Jervis long time ago.

_________________
www.tneva.net


Top
 Profile Send private message  
 
 Post subject: Batrep: Tyranids vs Orcs, 4k
PostPosted: Thu Jun 01, 2006 6:19 pm 
Brood Brother
Brood Brother

Joined: Mon Oct 25, 2004 12:17 pm
Posts: 606
Quote (clausewitz @ 01 June 2006 (18:05))
Though I have to admit my "common sense" says that it should just be one roll.  Otherwise large WE will suffer extremely regular damage every time they enter dangerous terrain (e.g. Great Gargant would suffer an average of 2DC damage every time!).

More like 1/3. Remember the walker ability.

If it is just 1 dice then it's about as dangerous as moving on road...

_________________
www.tneva.net


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net