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Ragnaroks nids

 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:34 pm 
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Finally got my latest batch of bugs done.  This latest splurge was strated after I saw blackRabbit's objetives.  So first up my three objectives

A reclimation pool and capillary tower

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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:35 pm 
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The second objective a spore Chimney.  I'm tempted to darken its flesh a bit, despite the fact my nids flesh is quite light, this much looks to light.

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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:37 pm 
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Finally for the objectives and my favourite.  A trapped prey-thing leader-beast.  All ready for a Lictor team to go in and retive his brain  :D


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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:38 pm 
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Quote (ragnarok @ 09 May 2006 (13:35))
The second objective a spore Chimney. ?I'm tempted to darken its flesh a bit, despite the fact my nids flesh is quite light, this much looks to light.

Looks great.

I would not darken it too much if the colors match your army paint scheme. Let the army colors dictate the colors of the chimney. That way it looks like they came from the same gene pool so to speak.

Just my .02

In any case, I think they look great.

dafrca

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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:39 pm 
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A Harridan, converted from a Gargoyle.  A simple conversion.  The head iscut off and repositioned, with its crest removed.  And a pair of flesh borers are added to the mid-wing


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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:39 pm 
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Excellent. Very well done, rag. :cool:

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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:42 pm 
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My complete Avian-force.  A mere 5 Harridans at the moment (only 1120pts of synapse creatures  :oops: )  


Planning on adding at least three more and three Vituperators, using FW winged warriors.  Then all I need is a few hundred gargoyles

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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:44 pm 
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Next up the Dactylis mark II.  The hive mind got annoyed with prey-things calling its artillery dead chickens.  So replaced the arms with guns.  Now it looks like it has eye stalks  :(8:


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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:52 pm 
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Finally we have the Hierodule.  Converted from a Termigaunt using greenstuff a fleshborer (I find so many uses for them except in my 40K army) and two sets of brood lord claws

side view


Front view


And showing my living saint was martyrdom means

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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:53 pm 
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Thanks for thje quick response guys.  Glad you like them.

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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 9:57 pm 
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As we say in my country:

When i get older i wanna be like you! :laugh:

Now, if we could get some basic troopers from anywhere...

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 Post subject: Ragnaroks nids
PostPosted: Tue May 09, 2006 10:10 pm 
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Love all of them.

I did not realize that I had "cut into" your posting. Sorry. :D

Personal Favorite is the custom Flyers. They look very good.!

dafrca

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 Post subject: Ragnaroks nids
PostPosted: Wed May 10, 2006 5:43 am 
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Great stuff ! :D

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 Post subject: Ragnaroks nids
PostPosted: Wed May 10, 2006 6:59 am 
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Quote (ragnarok @ 09 May 2006 (21:34))
Finally got my latest batch of bugs done.  This latest splurge was strated after I saw blackRabbit's objetives.  So first up my three objectives

A reclimation pool and capillary tower

glad i could inspire.

just wait until u see what im working next obective wise.

but great job or your markers

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