Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 46 posts ]  Go to page 1, 2, 3, 4  Next

D10s for Epic

 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 1:39 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon May 01, 2006 1:52 am
Posts: 213
Location: Janesville, Wisconsin, USA
Being new to actually playing Epic, (i've collected the miniatures for over 10 years)I have a qeustion to you long timers,especially the game designers.
Did you ever consider the possibilities of using the D10 in the system,instead of the D6.
I know that it would take work to go back and rethink all stats ,but with this in mind consider the posibilities... A little more precise difference in armour values between infantry and vehicles,etc.





_________________
... there is nothing like the smell of bolter burned wraithbone armour in the morning....it smells like...like Victory!


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 1:48 am 
Brood Brother
Brood Brother
User avatar

Joined: Sun Apr 02, 2006 2:24 am
Posts: 233
Location: Albany, NY
As a GW product, Epic:A is unlikely to change from exclusively using d6. ?A game system based on d10 would be interesting, but it wouldn't be Epic:A. ?Feel free to come up with a set of rules, and post them. ?I'd be interested in them.

_________________
Happy to have survived to being a Grognard!


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 1:51 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 6:02 pm
Posts: 10956
Location: Burbank, CA, USA
To answer your question, durring the play test this was discussed and JJ said no. It was an interesting discussion though.

dafrca

_________________
"Every Man is a But Spark in the Darkness"
              - Cities of Death, page 59

Come fight me, if you dare...... http://dd-janks.mybrute.com


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 3:30 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Feb 14, 2003 12:46 am
Posts: 27069
Location: Edmond, Oklahoma USA
Hi!

This was proposed MANY times for netepic. GW is fixated on the d6. Which is a shame. There are some good mechanics based on the decimal system. It gives you more leeway for bonuses than with a d6.

I used a decimal system for my Heresy system. I found it to be robust.

Primarch

_________________
Primarch


The Primarchload
Magnetized Titans Tutorial
Net Epic Gold
Heresy Rules


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 4:14 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 6:02 pm
Posts: 10956
Location: Burbank, CA, USA
Quote (primarch @ 01 May 2006 (19:30))
This was proposed MANY times for netepic. GW is fixated on the d6. Which is a shame. There are some good mechanics based on the decimal system. It gives you more leeway for bonuses than with a d6.

I used a decimal system for my Heresy system. I found it to be robust.

I have always liked a decimal or % system myself. I like the ability to offer slight veriations that a d6 system just can not model.

But then again, just because a system uses d10 or even d20 mean it uses the veriables wisely.  :p

dafrca

_________________
"Every Man is a But Spark in the Darkness"
              - Cities of Death, page 59

Come fight me, if you dare...... http://dd-janks.mybrute.com


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 6:05 am 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
D10 (or actually I prefer the D12 but thats the babalonian in me) does mean any modiefiers you have can be more varied and have less impact. In essence you get more leeway.

However JJ and GW design view in general is (probably partially correctly) that the D10 is an invitation for too many rules/not simple enough and though it does give constraints if you use a lot of D6's it all evens out in the end.

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 6:43 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 6:02 pm
Posts: 10956
Location: Burbank, CA, USA
Quote (The_Real_Chris @ 01 May 2006 (22:05))
However JJ and GW design view in general is (probably partially correctly) that the D10 is an invitation for too many rules/not simple enough and though it does give constraints if you use a lot of them it all evens out in the end.

I believe JJ said it in a simple way, something like "I don't see the need for it". Or something along those lines.  :laugh:

Wish I had kept it. Darn.

dafrca

_________________
"Every Man is a But Spark in the Darkness"
              - Cities of Death, page 59

Come fight me, if you dare...... http://dd-janks.mybrute.com


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 7:10 am 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
He was more prosiac after a few drinks at a Blood Bowl comp in London couple of years back!

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 7:17 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 6:02 pm
Posts: 10956
Location: Burbank, CA, USA
Quote (The_Real_Chris @ 01 May 2006 (23:10))
He was more prosiac after a few drinks at a Blood Bowl comp in London couple of years back!

:laugh:

I think that could be said about a lot of people.

dafrca

_________________
"Every Man is a But Spark in the Darkness"
              - Cities of Death, page 59

Come fight me, if you dare...... http://dd-janks.mybrute.com


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 2:55 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11147
Location: Canton, CT, USA
I would like to see it, but D10s for Epic, or any other GW game for that matter, will never happen. Sometimes I think that the company that supplies dice to GW produces only D6s and is giving GW kickback not to switch from D6s. :D It would take a major rewrite, even for NetEpic, to work in D10s for everything.

One thing that I started working on many years ago (and should dig out and resume work on) is rewriting the Titan critical hit tables to D10 to make them a little more resilient. I've never liked the fact that once you strip away the shields, you can kill a Warlord from the front simply by rolling a "6" for critical damage on the reactor table. A 1-in-6 chance seems too high to me.

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 3:04 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 6:02 pm
Posts: 10956
Location: Burbank, CA, USA
Quote (Dwarf Supreme @ 02 May 2006 (06:55))
I've never liked the fact that once you strip away the shields, you can kill a Warlord from the front simply by rolling a "6" for critical damage on the reactor table. A 1-in-6 chance seems too high to me.

Thus the joy of a d6 based game.  :D

dafrca

_________________
"Every Man is a But Spark in the Darkness"
              - Cities of Death, page 59

Come fight me, if you dare...... http://dd-janks.mybrute.com


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 3:29 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon May 01, 2006 1:52 am
Posts: 213
Location: Janesville, Wisconsin, USA
Quote (Dwarf Supreme @ 02 May 2006 (14:55))
I would like to see it, but D10s for Epic, or any other GW game for that matter, will never happen. Sometimes I think that the company that supplies dice to GW produces only D6s and is giving GW kickback not to switch from D6s. :D It would take a major rewrite, even for NetEpic, to work in D10s for everything.

One thing that I started working on many years ago (and should dig out and resume work on) is rewriting the Titan critical hit tables to D10 to make them a little more resilient. I've never liked the fact that once you strip away the shields, you can kill a Warlord from the front simply by rolling a "6" for critical damage on the reactor table. A 1-in-6 chance seems too high to me.

Yes,exactly.It would take some work to go back to every system and redo it for D10.
Also,the chance of taking out the Warlord by D10 (assuming you would need "0" to kill) would be of course 10% as "6" would be 17-18% chance.

_________________
... there is nothing like the smell of bolter burned wraithbone armour in the morning....it smells like...like Victory!


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 3:35 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11147
Location: Canton, CT, USA
Quote (dafrca @ 02 May 2006 (15:04))
Quote (Dwarf Supreme @ 02 May 2006 (06:55))
I've never liked the fact that once you strip away the shields, you can kill a Warlord from the front simply by rolling a "6" for critical damage on the reactor table. A 1-in-6 chance seems too high to me.

Thus the joy of a d6 based game. ?:D

dafrca

I'm not sure if "joy" is the word I would use.  :p  :laugh:

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 5:14 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Oct 15, 2004 1:10 pm
Posts: 184
The joy of using a d6 based system is that you can almost use real buckets of dice! :(8:

Who do you know has more than a couple of d10's? Do you know any set of more than three d10's, d20's or any other dice not d6?

The fun of a d6 based system is rolling 20 dice at once & counting your kills.

Frecus
The glade wanderer
Madwarrior

_________________
I declare extra- Er... Extri- No... Erm... Ah whatever, just nuke the planet! - Inquisitor anderwell, after retreating from Siza V, wounded.
Check my comoc @ http://www.comicofmana.tk


Top
 Profile Send private message  
 
 Post subject: D10s for Epic
PostPosted: Tue May 02, 2006 5:19 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11147
Location: Canton, CT, USA
Quote (Frecus @ 02 May 2006 (17:14))
Who do you know has more than a couple of d10's? Do you know any set of more than three d10's, d20's or any other dice not d6?

Me! I have four or so D10s, at least six D20s, about a dozen D8s and four or five D4s. That's what happens when you've played D&D as long as I have.  :D

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 46 posts ]  Go to page 1, 2, 3, 4  Next


Who is online

Users browsing this forum: No registered users and 32 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net