While you said to forget the Revenants, I need to use them to establish some benchmarks.
My beef with the Phantom is that it's not better at anything than two Revenants are. I imagine that I'd take the Revs over the Phantom even if they were 750 for the pair, though I'd more likely not take either. The Phantom's only advantage is range, and given that the Revenants, with a single, terrain-ignoring move, can completely negate that advantage and then some, it's not much of one. Against 4+ RA, they're offensively equivalent. Against 5+ RA, the Revs are 33% more effective. Against anything without RA, the Revs are twice as good. Against Tau deflectors, the Revs are an additional 33% more effective. Granted, I haven't played around with the powerfist, but I imagine that I'd rather have the Pulsar.
Defensively, the RA on the Phantom is nice, I guess, but not incredibly valuable. Additionally, a single critical hit completely ruins it, whereas the Revs can at least put the other team member in the lead. Yeah, you can suppress a Rev, whereas the Phantom would be unaffected by 3 BMs, but that just doesn't seem a huge bonus. My half-suppressed Rev formation is still just as effective against anything without RA, and is only slightly less effective against everything but 4+ RA.
I just don't think the Phantom's worth it, as I would rather have 2 Revs, and since I wouldn't pay 750 for 2 Revs.
|