First pictures of Epic Armageddon Game |
Jimbo
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Post subject: First pictures of Epic Armageddon Game Posted: Fri Feb 28, 2003 12:29 pm |
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Joined: Fri Feb 14, 2003 11:01 pm Posts: 3495 Location: Wessex
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not a very exciting picture you may think, but this is in fact from one of my first games of Epic Armageddon....
hopefully will have an Epic Armageddon section on Felix's Gaming Pages soon
though soon could be next year or even 2005 
_________________ Jimbo
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CyberShadow
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Post subject: First pictures of Epic Armageddon Game Posted: Fri Feb 28, 2003 1:51 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9348 Location: Singapore
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Jimbo
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Post subject: First pictures of Epic Armageddon Game Posted: Fri Feb 28, 2003 4:42 pm |
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Joined: Fri Feb 14, 2003 11:01 pm Posts: 3495 Location: Wessex
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aahh the unpainted figure syndrome
myself and my friend Simon have an unwritten rule, only painted miniatures allowed on the table (and a slightly more strick unwritten admendment) only well-painted miniatures allowed on the table - therefore the single colour Space Marine Rhino is not allowed
the nearest I have come to breaking the unwritten rules was with a Warhammer 40K battle
If you check out the full report
Warhammer 40K Battle Report
You will see some "nearly" painted Orks

_________________ Jimbo
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CyberShadow
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Post subject: First pictures of Epic Armageddon Game Posted: Sun Mar 02, 2003 9:48 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9348 Location: Singapore
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Ha! With my speed at painting, I would never get a game in. We have an unwritten rule that we should not use an unpainted piece if we can avoid it, even if it means changing the force. If we have loads of troops, that is what we take before we look at unpainted vehicles. This system works quite well, as it means that we have fairly balance troops painted, but dont go short of a game.
I think that I am still painting up some plastic Marines from 40K (Mk VI), and I have an Eldar Wraithship from Space Fleet and four beetlebacks unconstructed, almost ready for their undercoat! 
_________________ https://www.cybershadow.ninja - A brief look into my twisted world, including wargames and beyond. https://www.net-armageddon.org - The official NetEA (Epic Armageddon) site and resource.
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primarch
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Post subject: First pictures of Epic Armageddon Game Posted: Mon Mar 03, 2003 1:39 am |
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Joined: Fri Feb 14, 2003 12:46 am Posts: 27069 Location: Edmond, Oklahoma USA
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Hi!
I also ascribe to the "play with painted" miniatures philosophy. I even go as far to let people use my stuff if theirs isn't painted yet.
The funny thing is, while I like playing mini-games, I really dislike painting. I know its wierd, but I find it tedious, boring and really tiresome. While I like the resuts of my handi-work, it takes months or years to get into the painting mood.
Matters have been made worse since I found reliable painters for hire. If their was one game related thing I could wish for, it would be to really enjoy painting.
That and the ability to NOT buy more miniatures than I need, but thats another thread.
Primarch
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simonhaines
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Post subject: First pictures of Epic Armageddon Game Posted: Mon Mar 03, 2003 12:21 pm |
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Joined: Fri Feb 14, 2003 11:57 am Posts: 31
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well, as i solo game at the moment, its a case of play an be damned if their painted Most are painted to what i call table top standard, some are well painted and a few still shiny silver.
ive played wargames since the early 60s when my gran took me to a wargames do in birmingham, where the gods of wargaming where playing, featherstone, wise and grant. bought my airfix and hinchcliffe figures and a bellona cityscape board and was hooked, never painted a figure for about 10 years but boy did i enjoy the games i had.
i think as long as its not a tournament then why bother if your figures are painted at that moment, ive seen kids reduced to tears at GW stores because someone has said they cant play because its unpainted or not painted properly.
i play then paint, having a coat of paint on my figures doesnt stop me from rolling abysmal dice nor my imperial guard running at the smell of a khorne jugger 
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dafrca
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Post subject: First pictures of Epic Armageddon Game Posted: Mon Mar 03, 2003 1:41 pm |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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I understand the desire to have painted figures on the table. However, the way to encourage someone to paint an army is not to ban them from playing until it is done. Rather, if you have someone with an unpainted army, you offer to set aside an hour from your game time each week to help paint their army. Makes it go faster and they are greatful for the help.
Ban someone from playing and you may loose them from the hobby. Help them and you will gain a friend for life.
dafrca
_________________ "Every Man is a But Spark in the Darkness" - Cities of Death, page 59
Come fight me, if you dare...... http://dd-janks.mybrute.com
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stormseer
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Post subject: First pictures of Epic Armageddon Game Posted: Mon Mar 03, 2003 2:29 pm |
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Joined: Fri Feb 14, 2003 9:52 pm Posts: 4598 Location: Suffolk, UK.
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Shadow Hunter
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Post subject: First pictures of Epic Armageddon Game Posted: Fri Mar 07, 2003 3:45 pm |
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Joined: Fri Jan 17, 2003 11:41 am Posts: 1747 Location: Norton Canes, Cannock, Staffs, UK
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So, Jimbo, is this game going to get a report for your site?
Were there any other pics of the game?
If there is one thing I really really need, its a digital camera. Of coarse I need a decent computer too.
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Jimbo
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Post subject: First pictures of Epic Armageddon Game Posted: Fri Mar 07, 2003 5:10 pm |
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Joined: Fri Feb 14, 2003 11:01 pm Posts: 3495 Location: Wessex
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alas there will be no game report
I was too busy interpreting the rules to take notes and pics and the vast majority of the pics I took were blurred... ah well maybe next time
a quick overview for this forum perhaps
We too identical forces - didn't bother to look at the Army Lists, basically based it on what came out of the gaming box at the time (and they were all painted).
6 Land Raiders 6 Rhinos each carrying 10 Tactical Marines 3 Vindicators 6 Dreadnoughts
Basically I thrashed Simon, he was left with just a few Vindicators... the new assault rules are very deadly (and I quite like them). I thought the firing process would be longdrawn and complicated, it wasn't. I do like the iniative phase and alternate actions, makes you think on your feet more.
Do I like it more than or less than Epic40K, well I haven't decided...

_________________ Jimbo
Felix's Gaming Pages
Felix's Gaming Pages Blog
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dafrca
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Post subject: First pictures of Epic Armageddon Game Posted: Fri Apr 18, 2003 1:40 am |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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Just curious what the crowd here thought about the shift toward having only one single Titan configuration as the "official" version. Eldar only have one Phantom configureation and the IG/marines lost their "otions" as well.
Thoughts???
dafrca
_________________ "Every Man is a But Spark in the Darkness" - Cities of Death, page 59
Come fight me, if you dare...... http://dd-janks.mybrute.com
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dafrca
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Post subject: First pictures of Epic Armageddon Game Posted: Tue Apr 22, 2003 4:48 pm |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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Should I assume the lack of responce means no one cares, or that everyone likes the shift toward no options, or what???
dafrca
_________________ "Every Man is a But Spark in the Darkness" - Cities of Death, page 59
Come fight me, if you dare...... http://dd-janks.mybrute.com
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CyberShadow
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Post subject: First pictures of Epic Armageddon Game Posted: Tue Apr 22, 2003 6:23 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9348 Location: Singapore
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Personally, I am not a huge fan of Titans anyway. I liked the old system of hard points, and mounting the weapons that you thought that you would need before the game. The trouble is, I could never go for the cc weapons on a Titan. I would like to be able to have a variety of configurations, and I dont think that dropping down to one stock type is a good idea. But, I would guess that this is a temporary thing, until ATIII is developed. It does make Titans a little predictable.
_________________ https://www.cybershadow.ninja - A brief look into my twisted world, including wargames and beyond. https://www.net-armageddon.org - The official NetEA (Epic Armageddon) site and resource.
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MaksimSmelchak
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Post subject: First pictures of Epic Armageddon Game Posted: Tue Apr 22, 2003 9:10 pm |
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Joined: Sun Feb 16, 2003 4:43 pm Posts: 7258 Location: Sacramento, California, USA
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Dafrca,
I do care, but I'm mostly displeased with E-A anyway. With the current sytem, I see good points and bad ones, but I think the bad points are probably enough to keep it from catching on. Limiting Titans is another bad move in my opinion. Gargants will probably be more limited as it is as well.
The good thing is that this may be our sign to enjoy NetEpic a little more!
I can't wait for more models either. If you want them, buy them right away or the game system might tank before you get any.
I'm still working on a project to mount magnets on the Titan's weapon points so that I can have ANY configuration I want!
Shalom, Maksim-Smelchak.
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signius
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Post subject: First pictures of Epic Armageddon Game Posted: Tue Apr 22, 2003 9:19 pm |
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Joined: Wed Feb 12, 2003 9:23 pm Posts: 873 Location: San Jose, California
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The word "sucks" come to my mind. Considering the old gnarley titan variants I have. Wow, one more nail in the coffin. This thing is nearly done. If the game tanks, how are we supposed to get any minis if they planned to wait a few months after the game's release? Man, this is some messed up s***.
Max, that is a really good idea. That was something I had thought about. There are a number of really small powerfull magnets out there. Good luck on that. ?
_________________ Utinam logica falsa tuam philosophiam totam suffodiant!
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