Here's my 3,000-point Codex SM list. It's a bit of a jump from what I usually play, but in swapping the Thunderhawk for a Landing Craft I was hoping to get a bit of flexibility.
1 LC 2 Tactical formations 2 Devastator formations, each w/ Hunter, one w/ SC 2 Terminator formations 1 Scout formation 1 Land Speeder formation
With my old list, I'd noticed that a single formation of Terminators often isn't enough to turn the tide. Two formations, teleporting together, seem like they have more potential.
I like my Thunderhawk w/ Assault Marines+Chaplains, but I've had mixed results, and the general mood seems to favour termies over two AMs.
I also used to field more characters - chaplains with the terminators and the assault marines, and a captain in the land speeders.
Against shooting-intensive armies (e.g. IG, Tau, Eldar), the idea is to do a partially airborne refused flank, but get into the enemy deployment zone immediately. Teleport in the terminators on turn 1, on a flank, and bring in the LC as my first activation. It would carry either tacticals or devastators, depending on whether I want close combat or a fire fight. The other core troops (tacs or devs) rush up to bolster the middle. Speeders and Scouts screen the weaker flank.
Against armies more effective in close combat (nids, chaos, orks) I might try the same think, if a flank looked weak. But as likely, I'd use the scouts as flank-screening troops for a central ground-based push for turn one while space opens up in the enemy deployment zone. I can then use the LC to do a swoop-and-pickup as my last activation, plopping them down at the start of turn 2 (supported by newly arrived Terminators). This would allow for a feint of sorts, pushing my weight left early on and then redeploying it on the far right.
I like that the LC can take quite a few different combinations, allowing me to tailor the deployment to different opponents. Devastator-backed terminators might make a nasty air assault.
Anyways, any observations about how this is hopelessly underpowered and what modifications might be useful to bring it in line would be appreciated.
Certain modifications are easy for me to do (by Feb 18), others less so.
What I have painted & ready to go: Thunderhawk 2 Assault Marine formations w/ Chaplains 1 Typhoon Tactical captains Land Speeder w/ Captain
I own but have unpainted: Land Raiders Warhound More tacticals, devastators, termies
I could field a few of these with some conversion time: Razorbacks Predators
Not going to buy in the near term: Drop pods Spaceships
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