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Specialist Games Forum Traffic

 Post subject: Specialist Games Forum Traffic
PostPosted: Sat Aug 13, 2005 9:44 am 
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GW and Business Sense

Are Like.............

Military and Intelligence

The two words do not belong together :laugh:

A game company producing a Rock Album :-:

Investing in a six year + project, for a movie that will only be in the public eye for three years }:)

Get your WH card game here ?:L

Overhead problems? Business Sense has been way over their heads for years, if it wasn't for the stonking minis they produce they would have gone under a long time ago.

While I may not agree with their business practices, I do like most of the games, and love the minis, so I continue to hang in. It is a psycological illness according to my shrink :-:

As before, one can always hope Epic-A will weather the storm.

Jaldon

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 Post subject: Specialist Games Forum Traffic
PostPosted: Mon Aug 15, 2005 5:22 pm 
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Getting back on topic, I posted there yesterday asking about feedback (I've been away and missed the 30 day expiry date). I have had my thread locked after being told I'd missed the one week that feedback was allowed. The feedback thread isn't even a sticky. That is just about the final straw when it comes to the SG forums as far as I'm concerned..


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 Post subject: Specialist Games Forum Traffic
PostPosted: Mon Aug 15, 2005 8:06 pm 
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Hi!

I would think their tolerance is even less when they are relating topics that makes Gw look bad.... :;):

Primarch

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 Post subject: Specialist Games Forum Traffic
PostPosted: Tue Aug 16, 2005 2:51 am 
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Did it even last 30 days? Seemed more like a fortnight to me...


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 Post subject: Specialist Games Forum Traffic
PostPosted: Tue Aug 16, 2005 3:03 am 
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Hi!

Time is measured differently in the land of GW.... :;):

Primarch

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 Post subject: Specialist Games Forum Traffic
PostPosted: Tue Aug 16, 2005 3:29 pm 
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Just like everything else. :p :D

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 Post subject: Specialist Games Forum Traffic
PostPosted: Wed Aug 17, 2005 6:57 pm 
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Quote (cx2 @ 16 2005 Aug.,02:51)
Did it even last 30 days? Seemed more like a fortnight to me...

It was a thirty day bedding in period during which no discussion of the forum itself was allowed. Then the gates were supposed to open and constructive criticism would be encouraged for the good of the forum.
However, the gates only remained open for seven days, not something I knew about until it was over.
The forums are now back to normal, with no questioning or criticism of the forums allowed.
This, more than any other single thing, has soured me against the SG forums. However, if I wish to comment about it openly and not in a PM to a mod, I have to come here.
Sorry about the rant, but I'm REALLY PO'd about the 'new. improved' SG boards.
I would just like to say that I think the mods on the SG forum are doing a very good job, but the constrictions they are forced to work under can make them seem a bit draconian. ?
Anyway, I'll leave it there. Got to watch the blood pressure.


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 Post subject: Specialist Games Forum Traffic
PostPosted: Wed Aug 17, 2005 7:10 pm 
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Hi Guys,

The changeover from the old forums killed playtesting. The environment wasn't open any longer. People didn't feel welcome to discuss or post.

I don't blame GW for being sick of the "anti-GW" escapades, but going from "laissez faire" to "Big Brother is watching" really choked off creative contributions to the game.

The most active playtesters moved here to Epicomms.

For me, I could live with the environment, but the lack of focussed posting sections means that I have to read too many E-mails to get my specific army playtested and working.

Shalom,
Maksim-Smelchak.

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 Post subject: Specialist Games Forum Traffic
PostPosted: Wed Aug 17, 2005 10:02 pm 
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Hi!

I think its better you and other playtesters just use these forums. I think in the long run, it will be more efficient and you'll get more valuable input from people that actually care about your project.

Its definitely better for those involved.

Primarch

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 Post subject: Specialist Games Forum Traffic
PostPosted: Thu Aug 18, 2005 1:23 pm 
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I think the commentators on the SG boards did/do "actually care about [the] project."

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 Post subject: Specialist Games Forum Traffic
PostPosted: Mon Aug 29, 2005 5:40 pm 
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And for all the comments about noise they rtare went completely off topic/turned into a conversation like here. Not a bad thing nessecerily but it can be equally daunting to newcomers.

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 Post subject: Specialist Games Forum Traffic
PostPosted: Tue Aug 30, 2005 3:21 pm 
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perhaps there was more background noise then was ideal on the old boards, however comparing a 30 day period on the old board and what was acomplished with a 30 day period on the new board will quickly show you that sometimes change leads to no progress at all.

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