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Basing Bikes / Cavalry, How?

 Post subject: Basing Bikes / Cavalry, How?
PostPosted: Wed May 21, 2003 8:38 am 
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This topic has hot my wheels turning. I have always made my own bases for myself with plastic bits. Now, I am going for something a little more ambitious.

I have sculpted a few bases for myself out of epoxy resin which I will begin casting for myself and any interested parties. ?}:)

I am making bases with and without the slots for troops. I have different slot sizes. 40k size troops, bikes and old metal robots were used to stamp the slots. I also have plans to remake the old Warlord Titan bases with feet preattatched. I may also do this for the other odd titan types since the foot is the same. I will let you know how it goes and will post my progress here. It is a venture that I am taking on out of desire for half decent bases in the scales that we play in. Wish me luck. ?:p

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 Post subject: Basing Bikes / Cavalry, How?
PostPosted: Wed May 21, 2003 1:14 pm 
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-Nice stuff Bob, very interesting.. :D

Good luck with your plans Signius- Is it 2-part epoxy, like Green Stuff you are using? ???

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 Post subject: Basing Bikes / Cavalry, How?
PostPosted: Wed May 21, 2003 9:00 pm 
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Quote (stormseer @ 21 2003 May,05:14)
Good luck with your plans Signius- Is it 2-part epoxy, like Green Stuff you are using? ???

I use Magic Sculp. I like it far better for making my bases, crater, rocks ect... It is soft and acts more like clay. It can even be smoothed with water. All of the other two part materials I have used, so far, have been hard and rubbery.

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 Post subject: Basing Bikes / Cavalry, How?
PostPosted: Thu May 22, 2003 11:04 am 
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Yeah, Green stuff and similar products do have the rubbery problem- I have been using kids plastercine (sp?), covered in superglue or PVA to build up and contour my bases, craters etc... :D ...it works better and is far cheaper!

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 Post subject: Basing Bikes / Cavalry, How?
PostPosted: Sun May 25, 2003 8:06 am 
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Has anyone tried making their bikes removable so you can have 2 or 3 bike stands?

Shalom,
Maksim-Smelchak.

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 Post subject: Basing Bikes / Cavalry, How?
PostPosted: Fri Jun 06, 2003 11:09 am 
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It finally happened! It has taken a while due to a severe shortage of time, but the next version of the Genestealer Cult Force has arrived, and been updated in the Additional Rules section of www.epic40k.co.uk.

Check it out and let me know what you think. Seriously, any type of feedback is welcomed - first impressions, actual playtesting, thoughts on the background, new units, units which dont fit, stats and points... anything.

Basic changes involve a lot of the feedback that I have received both here and via the EpicA Vault. Primarily, I have changed the stats and points values of Purestrains to match the ones in the Tyranid list (I had overcharged quite considerably). I have not made all of the changes that were suggested, as I have left things as they are where I have had further thoughts, or simply not decided what is best.

Thanks guys, and I look forward to hearing from you.





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