Turn 2
Wolf Guard Terminators teleport in position to engage Infantry Company in city. Guards win strategy roll. Guards go first.
G1 – Manticores sustain on Skyclaws and Swiftclaws, kill three Skyclaws.

G2 – Regimental HQ retains, using re-roll to engage Skyclaws. 0 kills on both sides, guards lead 4-0, wins by six, Skyclaws are destroyed.

M3 – Terminators engage Infantry Company + Warhound. Infantry Company OW, 2 hits for 2 kills, Terminators break and withdraw behind corner hill

G4 – Thunderbolts ground strike at Swiftclaws, killing none.

M5 –Swiftclaws advance, fires at Hydras, kills one. Hydras break, retreat behind forward corner hill.

G6 – Baneblades go on Overwatch
M7 – Strike Cruiser arrives. Bombardment of Strategically Important but Undefended Bridge.

Drop pods land. Deathstrikes take out one guardsman for a total of 3 BMs

M8 – Marines retain. Both Great Companies declares a combined assault. Overwatch takes out one grey hunter. Guards are wiped. Great Companies consolidate into woods and brush respectively.

G9 – Warhound advances, kills Attack bike, breaking them. Attack Bikes withdraw behind backfield buildings.
M10 – Blood Claws double into ruins. Baneblades overwatch, killing five.

G11 – Sentinels double to screen Baneblades.
M12 – Fenrisian Wolves assault Rough Riders, 0-0, Baneblades kill four in support fire. Fenrisian Wolves are wiped.
G13 – Marauder Bombers ground strike Great Company in woods for 0 kills.
Rally: Longfangs and Swiftclaws remain broken. Bloodclaws fail rally. Hydras rally.