Turn 3 The space marines again win the strategy phase and the devastators let loose with a sustained burst of fire at the approaching assault swarm. The termagants in the front rank take a pounding, but not enough to slow the swarm. The Hormagaunts and ravener leap into action and charge up the steep bluff, quickly outpacing the other bugs. The devastators, having stationed themselves on the high ground, are too far up to reach, even for the fastest tyranids. So, doing what bugs do best, they charge the next closest unit. The terminators stand their ground and take the charge in true space marine fashion. By sheer weight of numbers the terminators are drug down one by one until only the librarian remains. The end result of the terminator fight (along with some terrible dice rolling by the tyranid player) causes the assault swarm to break and fall back licking its wounds. The librarian, exhausted and near death, breaks and falls back to regain his strength. The top of the bluffs is secure for now allowing the tactical detachment to load up in their rhinos and head down to counter the approaching support swarm. Seeing this newly arriving threat, the bio and venom cannons on the monstrous beasts let lose a hail of firepower, all the while advancing up the middle.
In the city, the small swarm senses it is now or never and charges the marines defending the building. Again the faster hormagaunts and raveners outdistance the slower tyranid warriors who quickly fall behind. The first wave of tyranids tries desperately to dislodge the marines, buying time with their lives, so the slower warriors and termagants can catch up. While the marines are holding their own inside the building they can’t get the upper hand and eventually the tyranid warriors are able to move up and assault the building. (After 2 inconclusive rounds of assaults, the tyranid warriors make it into close combat.) Three whole waves of tyranids have crashed against the marines only to be beaten back. After the battle the survivors survey the streets in front of the building only to see the roads choked with tyranid bodies. The marines have prevailed and held the vital building with only minor casualties while the few remaining warriors break and fall back.
The landradiers, having found their range to the harridan last turn, fire a sustained volley that hit home and cause the harridan to come crashing down, killing it and all the gargoyles clinging to its side. This breaks the recently spawned raveners who run behind some rocks and hide next to the communication bunker.
In the end phase, the marines regroup their forces waiting for the next inevitable attack. All except the librarian, who succumbs to his wounds just after turning over command to his senior sergeant (he failed his rally test). The broken tyranid forces still have intact synaptic nodes and this allows the hive mind to rally its dwindling forces. The raveners, formerly of the Harridan swarm, also rally and decide to stay hidden and lay an ambush next to the communications bunker. During spawning, a few wondering gaunts find their way back to the hive mind while the support swarm reorganizes for the final push. With the Brood Nest growing ever bigger, soon it will be a swarm to be reckoned with.
Victory Points At this juncture, neither side controls enough victory conditions to win outright with the tyranids only controlling 2 of the 3 bunkers on their side of the table and the marines currently only controlling one. Both of the largest formations still roamed the battlefield but the tyranids have some minor units causing havoc on the marines side of the table
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