Looks like a good working set of formations. I find that the force composition should work hand in hand with a rough plan of how to conduct the engagement. An important decision for space marines here is how to deploy the infantry - is it drop inf, airborne inf (or mechanized inf, which of course doesn't apply to you)? It looks like the Strike Cruiser is there to carry Drop Pods for the tactical formations, and the Assaults+Devs are going in by Thunderhawk? If you select Drop Pods, the list should show it.
Are you playing in a NetEA environment? If so, you may want to use the newer Codex Astartes list found here:
2012 Compendium:
viewtopic.php?f=69&t=236862012 Tournament pack:
viewtopic.php?f=69&t=23685I can't recommend the Tournament pack enough - having the rules, the FAQs and the most common lists in one handy package is golden.
In the 2012 list, Tacticals a slightly cheaper, but Thunderbolts and Terminators are slightly more expensive.
I can see you're using a list building tool - there are a couple of good ones online, too:
http://traitor-legion.appspot.com/http://www.brumbaer.de/Epic/AGen/index.htmlOn to concrete suggestions:
- I'd probably want my Supreme Commander in a formation that starts on the table, to ensure that I can have the reroll when I need it.
- You have very little in the way of Barrage and Macro weaponry, both of which are useful to deal with specific types of threats: The threat of barrages forces hordes to spread out and makes them easier to engage safely, and a few reliable macro shots helps a lot when dealing with war engines, or 4+RA targets that needs to be killed and not just broken. I'd suggest finding space in your list for Whirlwinds (for a nice cost-effective 4BP barrage) and a Warhound (for reliable MW shots, and objective grabs) or more Speeders (for MW firefighting, and for scouting / harassment screens). If you think the Whirlwinds are counter to the air-assault theme, you might use Marauders for the same purpose instead.
- This is a personal preference, but I'm a big fan of characters in Marine formations. It is great to be able to remove up to 5 blast markers completely on a successful rally. Being able to start a turn without blast markers at all is a huge advantage in engagements, and since marines are normally outnumbered 2-1, they really need that. I'd try very hard to fit in Librarians in the Devastator detachments. I can see you have Chaplains in your engagement formations; I approve wholeheartedly.