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40k 2nd edition

 Post subject: 40k 2nd edition
PostPosted: Thu Jul 15, 2004 2:33 pm 
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:| I will trial it and report findings to the list - but dear god.... 3rd ed was dire!

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 Post subject: 40k 2nd edition
PostPosted: Thu Jul 15, 2004 6:02 pm 
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Well, I poked around the Necromunda forums as per suggestion.  I don't really think that my Marines would necessarily work all that well.  They're an extremely heavily-armed lot.  Going through my minis it appears that I have a devastator squad, a terminator squad with all the trimmings, a dreadnought, a commander with two power-fists, and Commisar Yarrick.  This looks like a great deal of anti-armor capability, which isn't really appropriate in Necro, eh?  

 It looks to me, based on my limited reading, that the Necromunda game mechanics are very similar to 40K 2nd edition.  Oh, I should just stop.  Stop, Ethan, stop!  Just because you have the miniatures doesn't mean you need to play the game!  Stooooooooooooop!   :oo

  -Ethan

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 Post subject: 40k 2nd edition
PostPosted: Fri Aug 06, 2004 8:49 am 
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I just wish that GW would get rid of the IGO-UGO turn system. At the moment Epic is their ONLY system not using it.

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 Post subject: 40k 2nd edition
PostPosted: Fri Aug 06, 2004 10:03 am 
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Yeah, simultaneous turns seems a much better concept...

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 Post subject: 40k 2nd edition
PostPosted: Fri Aug 06, 2004 11:00 am 
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*cough* ahem.... VOID *cough*

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 Post subject: 40k 2nd edition
PostPosted: Fri Aug 06, 2004 11:56 am 
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...not to mention Warzone... :;):

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 Post subject: 40k 2nd edition
PostPosted: Fri Aug 06, 2004 1:56 pm 
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Hi!

...and warzone was the first to do it too... :)

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 Post subject: 40k 2nd edition
PostPosted: Fri Aug 06, 2004 4:01 pm 
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"Activation" is the way to go !  We have been using it since we incorporated it in SM1 !  E:A is a landmark for G/W ! :;):

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 Post subject: 40k 2nd edition
PostPosted: Sat Aug 07, 2004 1:36 am 
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Hi!

GW's decision to use such a mechanic would have been more of an impact hadnt they'd been the last ones in the gaming universe to adopt it....

..great minis, but in the design department, much behind the curve as compared to other companies...

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 Post subject: 40k 2nd edition
PostPosted: Sat Aug 07, 2004 5:14 am 
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You got that right (!) or, in other words ... "Indeed" ... :;):

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