Ok, last practical part of the organization.
I have had some debate about what method to arrange player matchups (once nations have been matched).
As per post in the debate section and discussions with UK players.
Once again the approach is two-fold, to let players play who they want to (within reason), but also to enhance the TEAM dynamic.
I really enjoyed the suggestion by Reksio, so have looked at a simplified process of this.
Before each game, countries shall know who they are playing, they will also know which country is further ahead.
The team that is in the lead will be considered the 'Home team'. They shall select one player and appoint them to one of the four tables.
The 'Away team' shall then decide who shall face them, and then appoint a player to an empty table.
The 'Home team' shall select their opponent, and then appoint a player to one of the two remaining tables. = etc.
So lets say A1 A2 A3 A4 face B1 B2 B3 B4, in which 1 is the best and 4 is the least experienced player.
A, having the higher tournament position pre-game, selects player A2 and appoints him a table.
Team B, select B1 to face him and then appoints B4 to a table.
Team A chases A3 to face him, then appoints A1,
It should be apparent that this can provide some team strategy in which players, and indeed which armies to play against which opponents / armies.
I don't think it will prove huge, but should add a bit more fun.
With the scoring method, I could see smart teams going - "right, player 4, you have krieg, you're going up against their best player and you are going to turtle! Whilst our best player with marines can then draw their third or fourth player and bring home the points."
Once again, I am sure there are many flaws in this, but I hope it adds to the fun of the day, sits in with the scoring, and the need to draw countries match ups pre-tournament.
I have no idea if any of this works, so feel free to stamp on me post-tournament if it doesn't....
