Round 5 - MephistonAG Tyranids
The final game saw me pitted against MephistonAGs Tyranid horde. This was something of a double-edged matchup for me; on the one hand it was a game where the opposition wasn't going to be skirting around trying to avoid me (quite the opposite in fact!) and didn't have an abundance of AA to shut me down. Conversely while my freaks are generally more suited to FF, the Nids would want to be going B2B... couple that with the fact I need to get within 15cm to do most of my damage meant I was going to have to get uncomfortably close!
Oh, and Meph had TWO Dominatrix. Which was an issue, as I didn't really have any way of killing one, let alone two!
Meph won the roll for T1 strat, and began by scuttling his Nids forward into cover, to avoid getting strafed by my Landa.
I tried to focus in T1 on knocking out an activation or two to try and give me an advantage going into T2. I managed to smoke out the Nids who were garrisoned on one of my T&H, and put a big dent in an Infantry formation who had approached on my right flank.
Some lucky shooting allowed me to crit the small bio-titan who was accompanying the Dominatrix in Mephs BTS, but other than that the first turn was fairly quiet.
With both armies now VERY close to each other, the T2 Strategy roll was going to be vital. I managed to get this crucial roll, and immediately tried to 'do it to him, before he did it to me'. My first engagement saw a Gunwagon mob advance on a Nid inf unit, and assault it with support from another nearby set of Wagonz. The plan worked, and the Nids broke and legged it. The engaging unit the consolidated itself slightly closer to the next Nid inf unit in a nearby wood. I then retained and engaged this second formation with the second set of Wagonz that had supported the first engagement. Despite having support again, I whiffed my attacks and lost the assault, breaking back to my own Blitz.
Meph took advantage of this by doubling forward a Harridan unit who was currently uncomfortably alone and close to two of my formations on his left flank, to prep and support an assault by his Dominatrix. At this stage however the dice gods intervened and the big gribbly refused to activate, even with the encouragement of the supreme commander. Phew!
I was able to seize on this misfortune and start engaging other Nid units, pushing them back and starting to threaten Mephs Blitz. Meanwhile my bikes shot over to my extreme right flank to secure one of the T&H objectives.

T3 was more of the same, I was able to keep the pressure on, ably assisted by Meph failing a couple of activation rolls which prevented his fightback from gathering any momentum.
Having secured the Blitz and T&H by this point, I mounted an assault on his BTS Gribbly. Despite some 30 odd units taking part, I wasn't able to inflict a single wound! The only one getting through the armour being repelled by the Inv Save, much to Mephs delight! Given the earlier activation rolls, this luck was fully deserved...!

Breaking any units that contested my objectives and pulling stuff back to stop sneaky Nids grabbing any objectives, I was able to see the game out for a 2-0 win in the third turn.
The last time I played Meph I made some poor decisions and lost, so I was pleased not to make the same mistakes this time. Luck played its part at crucial times for me in this game, otherwise it would have been a very different outcome...
Finally, a word of thanks to Steve54 and MephistonAG for the smooth running of the event, Battlefield Hobbies for hosting us in their the fantastic facilities, and IJW, RichardL, Blip, Steve54 and Meph for 5 great games, I was chuffed to grab a top 3 finish and come home with more of Stugs superb artwork.
Congrats also go to RichardL for taking the Championship, and Stevekcole for claiming the (paper) Plate honours.
See you in 2017 folks!!!
Cheers
Reedar
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