I'm in.
Had a couple of ideas:
- Convoy (aka Fury Road): 3 tables, road from narrow end to narrow end, convoy starts in middle of table 1, not a normal formation, doesn't roll to activate, can only move if friendlies are within 5cm of it, can't be damaged by either side, get at least 2/3s of it off the end of the 3rd table by end of turn X. Hostile players deploy middle of tables 2 and 3, and narrow end of table 1 in pursuit (possibly with respawning formations). Friendly players deploy along long edges of tables 2 and 3 and in the middle, surrounding convoy of table 1. 3000 points each for 6 players? No titans on table 2?
- Open the Portal/"Summon the Ruinstorm": Chaos can't buy demons at the start. Each turn an objective is held by the bad guys, points of demons are added to the demon pool. Good guys have to overwhelm the bad guys and stop the ritual.
- All the Nids against everyone else?
- City in the middle table with the objectives, one player bunkers up on that table with defences facing forward, big blocking terrain in the centres of the gaps between the tables (protecting the flanks of the city on the middle table). Attackers on the side tables try to break through and get to the squishy flanks of the centre table.
