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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 29, 2015 9:44 pm 
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Biff wrote:
warped wrote:
They look great, any chance of a close combat version please?


+1

Wave 5. :-)


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btw great to meet you guys at Salute

Good to meet you too Biffer. :-)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 29, 2015 10:28 pm 
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Evil and Chaos wrote:
jimmyzimms wrote:
something obviously spartan (greek) like should be fine

I'd prefer some type of elegant blade vs chain saw


Why not both?


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 29, 2015 10:32 pm 
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Steady on jimmy. :)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed Apr 29, 2015 11:26 pm 
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moredakka wrote:
Steady on jimmy. :)

If anything, his reaction wasn't happy enough.
https://www.youtube.com/watch?v=vqgSO8_cRio

Evil and Chaos wrote:
Differences would be:
- Cheaper price (most models go up in price ~10% when we add them to the webstore)

- Free campaign-bonus models (eg: For wave 3, we gave away 3x different Limited Edition figures, as well as 2x free extra guns for every Leviathan Stalker purchased - we'll do something similar with the Dreadnought Stalkers if we go high enough in this campaign, as well as the usual Limited Edition sculpt(s)).

- Earlier arrival of models (It can take 6-8 weeks to get all the new models on the webstore once they arrive with us after casting, as we'll want to dispatch everything to campaign backers first).


Thanks for the great answer both to you and Battlespace. I am going to sit down and get a couple of things before the weekend then- you'e convinced me ;D

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Apr 30, 2015 4:10 am 
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Those eloi look fantastic. Both sword and chainsword versions are ace!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Apr 30, 2015 5:31 am 
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Sword and cape - sooooo cool!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Apr 30, 2015 5:35 am 
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New close combat Eloi are beautiful.

Just out of curiosity, what EA lists are people planning on using the Novan Desert scout quadbikes and Novan Desert scout buggies for if they are being used that way?

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Apr 30, 2015 5:44 am 
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Evil and Chaos wrote:
jimmyzimms wrote:
something obviously spartan (greek) like should be fine

I'd prefer some type of elegant blade vs chain saw


Why not both?


I like both Versions. The second Version looks more striking because of their active Poses. The Poses of the first Version are a bit too defensive for their Role on the Battlefield and my Taste and I would prefer a more active Pose for them as well.

On a more practical Matter, you should consider to lengthen the Cape of the second Model from the right (Front View) in the lower Row so that it extends to the Base. Otherwise the Model might be prone to snap at the Leg.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Apr 30, 2015 8:13 am 
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Quote:
Just out of curiosity, what EA lists are people planning on using the Novan Desert scout quadbikes and Novan Desert scout buggies for if they are being used that way?

I'm pretty new to EA and I was wondering this too, as well as for the towed guns? Makes the difference if I'm going to put in an extre pledge or not!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Apr 30, 2015 1:17 pm 
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They'd easily counts as the heavy weapons from SL et.al. Also they'd be perfect for the Tallarn Light Infantry list from Splash. Using the Atillan list would be rad to model them as bike / quad riders which these could be handy for.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Apr 30, 2015 1:57 pm 
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I think I'd use the scout buggies for any kind of light vehicle, or even the non-Chimera transports in the Lost and the Damned/Chaos list.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Apr 30, 2015 6:17 pm 
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Cool, thanks for your help guys, great ideas - I'm sold!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 18, 2015 7:28 pm 
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My new (embiggened) Moas and Kakapos arrived today. I have to admit, the tail fins are still a major weak point; all of the Kakapos had at least one broken and there were a couple broken on the Moas, too. All of the fins were at least slightly bent and I snapped a couple more trying to straighten them out. Nothing that can't be fixed with a bit of pinning, though. And they're very nice models, so I'm still pretty happy.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 18, 2015 7:31 pm 
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Um disappointing that those fins still break off so easily, but as you say not to difficult to fix.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sun May 24, 2015 5:11 pm 
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Hi!

Hey E&C, whatever happened to wave 1? Issues in China have not been resolved?

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