kyussinchains wrote:
I would have thought that each formation having 6xAT4+ shots from vendetta upgrades would help out? that's certainly how I would run the list, having 6BP of rocket pods is still pretty awesome, plus the decent AT shooting from the vendettas, backed up by 1-2 lightning formations
It's more an issue of target selection there. You want the infantry, the BP and the numerous Heavy Bolters to be shooting at massed infantry/light vehicles rather than only having the 6AT shots (+3 multilasers from Valkyries) shooting at an armoured company.
But yes, I would not leave home (and didn't) without the Vendettas! It gives the core formations more use as the game goes on.
And the Vulture does carry the Twin Autocannon for AP4/AT5 at 45cm. But early on the vultures are spending their time looking for a good target to drop those missiles on and that rather leaves their secondary guns far out of range. So for the Vultures it's usually missile duty then spend the last turn being a frustrating objective contesting unit (105cm march on scouts covers quite a few objectives...)
It's just a general thing that the AT is available...it's just awkward to use.