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The NetEA Codex list. How do you feel about it? A few Qs

 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 11:55 am 
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Steve54 wrote:
IMO further changes to Codex SM, Steel Legion and Ghazghkull Orks are unnecessary and the focus should be on variant lists. Some options may be sub-par or taken less but I don't think there is anything left that is a definite auto-include or a definite never considered unit so just declare them as good as they can be and direct attention elsewhere.



How then to explain the differences in structure and pricing between the EpicUK and NetEA lists? Would have thought given no different units the two lists could converge...

On captains an option is to make tacticals 300 points but give the army a free captain, so the cost is absorbed in that unit. Rational being this is roughly a company sized force so you would always have your commander with it, rather than the horde of chaplains...

Note the SC would have to become a 100 point stand alone upgrade rather than 50 point commander upgrade...


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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 12:02 pm 
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If we are to avoid one form of creep over everything else I think it's Fearless creep.

Fearless is such a good ability and it has started to appear on more and more units over the years.

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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 12:08 pm 
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Steve54 wrote:
IMO further changes to Codex SM, Steel Legion and Ghazghkull Orks are unnecessary and the focus should be on variant lists. Some options may be sub-par or taken less but I don't think there is anything left that is a definite auto-include or a definite never considered unit so just declare them as good as they can be and direct attention elsewhere.

Did you disagree with the EpicUK changes to the SL and SM lists then? Would have thought that if EpicUK can make some minor tweaks then NetEA can too. Baneblade, I'm looking at you ;)

Dobbsy I think the best thing to do is to forget anything that isn't a minor tweak, update the list with those and call it done until next year. Don't faff around anything that needs "playtests", there is no need to do that for typhoons and sniper, just include them. Testing fearless characters is only going to direct attention away from where it is most needed.

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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 12:10 pm 
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Steve54 wrote:
IMO further changes to Codex SM, Steel Legion and Ghazghkull Orks are unnecessary and the focus should be on variant lists. Some options may be sub-par or taken less but I don't think there is anything left that is a definite auto-include or a definite never considered unit so just declare them as good as they can be and direct attention elsewhere.

These are pretty much my thoughts as well.

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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 12:23 pm 
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The_Real_Chris wrote:
Note the SC would have to become a 100 point stand alone upgrade rather than 50 point commander upgrade...
Well isn't that already the case?

I'd rather see the Captain drop in price (or better yet change the Commander rule so it's more useful) then to be auto included. Otherwise the Tacticals will get less attractive. I'm also against making things cost 40 or 60 points. Everything else in the list is even 25:s so why not stick to that? 40 points is basically 50 unless you take three...

Onyx wrote:
Steve54 wrote:
IMO further changes to Codex SM, Steel Legion and Ghazghkull Orks are unnecessary and the focus should be on variant lists. Some options may be sub-par or taken less but I don't think there is anything left that is a definite auto-include or a definite never considered unit so just declare them as good as they can be and direct attention elsewhere.

These are pretty much my thoughts as well.
Fair. Just a thought though, most of the stuff above won't really make any difference in the end but it will make some of the players happy. Take the sniper upgrade or the commander for example, I doubt the marines will win more games with a cheaper Commander/sniper but it will feel better for the player. Why not weight that in also?
Besides that I agree that none of these lists should be altered with much.


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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 12:59 pm 
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The_Real_Chris wrote:
Steve54 wrote:
IMO further changes to Codex SM, Steel Legion and Ghazghkull Orks are unnecessary and the focus should be on variant lists. Some options may be sub-par or taken less but I don't think there is anything left that is a definite auto-include or a definite never considered unit so just declare them as good as they can be and direct attention elsewhere.



How then to explain the differences in structure and pricing between the EpicUK and NetEA lists? Would have thought given no different units the two lists could converge...

On captains an option is to make tacticals 300 points but give the army a free captain, so the cost is absorbed in that unit. Rational being this is roughly a company sized force so you would always have your commander with it, rather than the horde of chaplains...

Note the SC would have to become a 100 point stand alone upgrade rather than 50 point commander upgrade...

Different development processes, EUK could test and implement the small changes to the list in their single metagame in a scheduled review process. Revisiting and making small changes to a NetEA list is only going to take away focus from getting variant lists to Approved. The speed of development has been a big topic recently so IMO address significant issues with already approved lists but otherwise look forward and push on with developmental and experimental lists. I don't see any problems here that could be labelled significant.

300 points for tacticals with a Captain will just mean less tacticals, most players want a SC and the usual home for that is a tactical BTS. Now you're looking at 400 with a SC which negates the change of tacticals to 275 by Dobbsy.

Change Chaplains to 60 and you're effectively changing them to 100 for a Chaplain and dreadnought (or whatever becomes 40pts )

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 Post subject: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 3:24 pm 
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Steve54 wrote:
Different development processes, EUK could test and implement the small changes to the list in their single metagame in a scheduled review process. Revisiting and making small changes to a NetEA list is only going to take away focus from getting variant lists to Approved. The speed of development has been a big topic recently so IMO address significant issues with already approved lists but otherwise look forward and push on with developmental and experimental lists. I don't see any problems here that could be labelled significant.
I get what you're saying but I don't see how avoiding changing the things that already were changed by EpicUK speeds up development - that seems counter intuitive. Surely it is the lack of change that is the problem. The list is already approved so what's the problem in making changes that have barely any consequence? No playtests are diverted from elsewhere so I don't see how it affects variant list development at all.

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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 3:27 pm 
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Those changes still need to be tested in other metagames, plus a lot of the changes suggested here are a good deal more significant

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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 5:34 pm 
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Steve54 wrote:
IMO further changes to Codex SM, Steel Legion and Ghazghkull Orks are unnecessary and the focus should be on variant lists. Some options may be sub-par or taken less but I don't think there is anything left that is a definite auto-include or a definite never considered unit so just declare them as good as they can be and direct attention elsewhere.

Agreed.

On current trends, I'm concerned that if every army starts including more and more MW and RA, the balance will start tilting further and the Codex list will be left behind the curve. If that's true we may need to address it. It's already a tough list to win with - top players exempted.


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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 5:47 pm 
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Well I would have thought as a base line is it possible to merge the Net and Uk lists - are they the ones with the fewest differences? I can only dream of an Epic where the 'big' lists at least match up around the world.

(Not to mention many of the small tweaks like vindies taking vindies, sniper being a formation wide upgrade etc are good ones in terms of internal list balancing - before you go in for big changes like playing with commanders, at least approve/try the small stuff.)


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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 5:51 pm 
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The_Real_Chris wrote:
(Not to mention many of the small tweaks like vindies taking vindies, sniper being a formation wide upgrade etc are good ones in terms of internal list balancing - before you go in for big changes like playing with commanders, at least approve/try the small stuff.)


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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 5:53 pm 
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I would be completely in favour. Then again i am a big fan of them, so that would be understandable... :)


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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 7:37 pm 
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Steve54 wrote:
Those changes still need to be tested in other metagames, plus a lot of the changes suggested here are a good deal more significant

Like I said, forget the big stuff for now :) but I really fail to see what we expect to be able to tell from "playtesting" the sniper upgrade that could not be seen by EpicUK. It just doesn't have that kind of granularity. If people want it, just do it, and if by some miracle we see ourselves inundated by uber scout sniper builds (with a warlord, natch) chalk it up to experience and remove it next year.

Fearless characters, on the other hand...

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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 10:10 pm 
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For me Captains don't exist and I'm perfectly fine with it - because what is the SC if not a company captain? A 3k army is generally a battle company + support, and the only one that outranks a captain is the chapter master. Is he leading every single epic scale force?

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 Post subject: Re: The NetEA Codex list. How do you feel about it? A few Qs
PostPosted: Tue Nov 04, 2014 10:27 pm 
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Ulrik wrote:
For me Captains don't exist and I'm perfectly fine with it - because what is the SC if not a company captain? A 3k army is generally a battle company + support, and the only one that outranks a captain is the chapter master. Is he leading every single epic scale force?


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