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Seems a bit too much effort when we can just give them one good weapon and call it a day
for any other faction I'd pretty much agree. Bizarre, wonky, and odd is much of the expectation I figure people have when they come to AdMech. Logically what you say is correct but this is more about perception than logic. Trite example: 3rd edition was streamlined, elegant, and logical and the player base completely rejected it. Sometimes intangibles win out

regardless I am certain this will come together nicely
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