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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri May 02, 2014 11:52 pm 
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This IS the medium design. We want a large and giant designs next! ;D

:spin :spin :spin

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat May 03, 2014 6:54 am 
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moredakka wrote:
Out of curiosity will there be accompanying medium and small designs to compliment the LS at a later date?

More stalkers would not be an impossibility, if this one sells well.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat May 03, 2014 7:26 pm 
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Evil and Chaos wrote:
Armoured Infantry Concept. Any interest?


Image

Image

Hell, it's about time! I think they look great but the back more bulk like the dude below.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat May 03, 2014 9:58 pm 
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Awesome :D


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat May 03, 2014 10:35 pm 
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jimmyzimms wrote:
This IS the medium design. We want a large and giant designs next! ;D

:spin :spin :spin


Wait, with 4 mount points and being around 9-10cm I figured it was the larger size stalker. This the medium one?


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat May 03, 2014 10:43 pm 
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I'm being silly.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat May 03, 2014 10:49 pm 
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jimmyzimms wrote:
I'm being silly.


ok, good. You never know with E&C though. He loves to go big with models. Granted I want the stalker be on the 10-11cm size.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 05, 2014 6:56 pm 
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Evil and Chaos wrote:
Third head concept.


It's interesting.... Something about it seems off to me. Maybe too much depth from the hull to the window is the wrong kind of size cue. To me, at this scale we're not talking about a cockpit, we're talking about a control room. Like the bridge on a ship. Something where the captain can pace back and forth before giving a needlessly moralistic speech to his bridge crew and then ordering the helmsman to go to ramming speed.

Similarly, I like many smaller holes on the rotary gun, but perhaps instead of vents-within-vents you could try simply lots of small vents?

Also, and this is pure curiosity here, but why not use resin for at least some of the components? The weight we're talking about has got to be huge.

Finally: I'm all for off-the-wall components like drone launchers and landing pads. But let's keep in mind the primary use of such firepower, with a lesson from Terry Crews.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 06, 2014 2:45 pm 
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Starting to build the Wave 3 website, looking to launch in ~2 weeks.
https://www.indiegogo.com/project/preview/6602ecda

Comments please. :-)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 06, 2014 2:57 pm 
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Good start. I like having the stretch goals teased up front. My only suggestion would be that an entry point for each faction is needed. Only having, for instance, the Warsttider for the Cyber Shadows places wave #3 vulnerable to the buying patterns for people invested in that particular faction. What could happen is there's slow adoption and therefore the stretches are not unlocked quickly enough to make it appear that the crowdfunding is not "sticking the landing" which then leads to slower adoption and on and on in a cycle. I expect you're aware of that but still worth mentioning that anyways.

Really excited about some of those teased items. Not sure I've said it above or not but the additional metal gribblies on the mech are ace. Good bling that really gives it the sense of scale and visually pleasing aspects.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 06, 2014 3:05 pm 
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I agree, I'll be getting some other foundational pledges in for the other two armies, the initial funding goal might move about a bit as I get the starting lineup worked out.

The Leviathan Stalker is also subject to a few possible feedback-based design refinements yet.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 06, 2014 3:09 pm 
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Evil and Chaos wrote:
Starting to build the Wave 3 website, looking to launch in ~2 weeks.
https://www.indiegogo.com/project/preview/6602ecda

Comments please. :-)



Um i don't see any pictures. :(

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 06, 2014 3:10 pm 
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Oh my.
I think I had better start saving up.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 06, 2014 3:17 pm 
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moredakka wrote:
Evil and Chaos wrote:
Starting to build the Wave 3 website, looking to launch in ~2 weeks.
https://www.indiegogo.com/project/preview/6602ecda

Comments please. :-)



Um i don't see any pictures. :(

That's curious, can you hit CTRL-F5 to reload the page whilst blanking the cache?

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 06, 2014 3:22 pm 
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I can hit CTRL-F5 but excuse my computer ignorance but i have not a clue what blanking the cache means or how to do it, sorry.

Me and computers don't mix. :D

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