Quote:
Daemon Prince CQd8, BARd12, MVd8, Behemoth, Spear, Shield, general 26
Chaos Chariot CQd8, BARd10, MVd8, Chariot, Great Weapon, Heavy Armour, Musician 32
The Chariot gives great offense with its improved impact, and great weapons for an additional overdriven attack on units that survive the original charge. The Deamon prince offers great defence with fear, spear and shield
That's a really nice build! I'd like to note for others that might be reading this thread that the spear means that most big nasty units and/or cavalry units that try to engage the Daemon Prince in melee will be in for a world of hurt.
Quote:
(And the fact that he's a behemoth means units attacking the formation have to fight him!)
Yes! You hit the nail on the head and that's really key here.
Also, if things are getting really desperate from a complete wipe-out or breaking point angle, then joining a rank-and-file unit will keep any attacks from being made on it. Swarms can make great units for Demon Prince type units to fall back to as they are highly survivable [due to attrition] and not high priority targets. Swarms also make it tough for enemies to get away from you later on if you've had to join the unit!
Nurgling swarms anyone? Quote:
Other options include making the deamon prince a hero rather than the general(safer), making him a sorceror with timestop(The all-in approach), or including a sorcerer to blink him round the battlefield to where he's needed most!
If making the Daemon Prince a hero, then you're sorcerer could be a battle caster and the Daemon Prince a bound behemoth. You could then power his attacks with the powers of Chaos!
Quote:
Just a quick rule question on this - when attacking a behemoth whose joined a non-behemoth unit, would attacks against the hero cause the unit to take damage or disorder tokens? Could the unit end up with both damage and disorder tokens if I then shot the unit with ranged fire?
If the behemoth is the hero, then only the behemoth may be attacked if it's the enemy initiating. This means the only way you could get disorder tokens in this example would be if you initiated combat with the non-behemoth portion of the unit and lost. Don't do it [in melee] unless you absolutely have to!

On a related note, a behemoth hero joining a unit of archers means that they are same from attack.
Quote:
A cheap general may be risky but saves points and makes you concentrate on an essential goal - giving orders.
Agreed. You can even use a cheap general to make your in-game economy more efficient. An orc warboss in a bomba, a deffkopta, or just a stormboy will give you a 20inch command range as a flyer. This means that you won't be spending Command points on additional costs.
Quote:
Good to see the General as frail sorcerer/militiary genuis who isn't a warrior is a viable strategy and supported in Mayhem!
