Going as far as I am on these first set of ruins. I am using them more as a test bed for various techniques before I build out the full city board I intend to.
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Considering all the really texture-less and flat surfaces regular dry brushing really wasn't going to give pleasing results in the end. So in this case I used the old sotar airbrush and preshaded the first floor rubble and around the bottom level windows. I then went back with a strained and thinned out cheap acrylic paint for the base. (editorial note: I found it entertaining that the $3 giant bottle of paint was better quality than GW's

when it came to the pigment and mixing properties) and let her dry. Over a gloss varnish layer I then did an oil wash of startship filth and a wee bit of burnt umber and just went to town all over it. This gave some really pleasing burned out and sooty look to the lower floors. I threw on some various mixtures of pigments on the ground to give some color variations and lightly drybrushed some of the original paint color. I went over the eagles/skulls with bestial brown and then a touch of burnished gold. The facing "tiles" above and below were picked out in space wolf grey (FINALLy a reason to use that paint). I played around with a bunch of enamel washes from AK to various burnishing an grim/streaks to show rain and weather effects on the facade.
I'd give it a C- in the end.
More important was I can see how to assembly line these easily:
1. Sidewalks. A must have in retrospect super easy. Going to always just cut a square / rectangle of plasticard to go over the base leaving an edge for a street. Just mount the ruins right on top of that. If you want two patterns, one inside the other outside then simply cut into strips and then mount.
2. Oils / Enamels : GOOD. Preshading: Waste of time. Easy to mix filth (3 part rocket exhaust powder + 2 parts Lunar Dust) and simply brush on.
3. Blown up buildings should be craterized. Notes for the future.
4. Concrete grey should be different tonal paint than the building. In the pictures they're too close to tell they're different (in person it's OK).
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