PFE100 wrote:
1) So initiative 2 is not a killer, I play more than enough guard list and other force that have a high initiative, so to me it’s not a big factor. Over a period of time, any units that have numbers in them will lose fire power over period of time in a game. I had a Cru/Cast unit at 50% and it was still pumping out effective fire power in the game on Friday. Losing any unit in hack down hurts and is no fun.
You were comparing Cru/Cast to a Reaver. My point was a Reaver won't lose fire power over the period of the game until it's destroyed, and it won't take hack down hits.
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2) So when does a point increase kill a unit, in the sense that it become too much to put on the table, in a small game. You have seen it happen with other list and then down the track they gone back and drop the points and yes it has happened the other way too. So unit size or stat change may be better option.
I want to see more games before anything is changed. The Castellans haven't dominated our games yet. Until they do I can't agree that they need to be smaller formations. I also can't see reducing their numbers because that's how they were fielded in SM/TL. By that logic Errant and Lancer formations should only be 3 strong as well.
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3) That’s great but at the current stats, his is not worth 175 points, add inspiring and he may be. I can have other units that just give me more, then him. You are not going to run this guy around by himself, which you can’t since he’s upgrade. I can have a Rough Rider unit, with two extra stands and an aspirant for 150. This gives me a unit that has 6 stands. Which are scouts, Infiltrator, mounted, move 20cm and has FS on their hunting lance. I also get inspiring, fearless and Leader. Ok no long range shooting or knight’s shield, SC…but it’s still extra activation and with the spare 25 points I can add a Seneschal upgrade to knight house hold.
Sorry, I just don't agree. IG Regimental HQs cost 100 points more than a Mech Coy, with the only difference between the two being SC. A Baron costing 75 points more for SC plus all the stat bumps and Fearless is a steal in comparison.