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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 7:33 pm 
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Very nice! Wasn't sure at first but it's really grown on me, which is a good thing. I'm not sure stood up straight is it's most flattering pose though.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 7:57 pm 
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Alf O'Mega wrote:
Very nice! Wasn't sure at first but it's really grown on me, which is a good thing. I'm not sure stood up straight is it's most flattering pose though.

It's been designed to allow the legs to have a wide range of poses - it hinges at the hip, the knee, and the ankle. Some cutting will be required of the foot pistons.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 8:55 pm 
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Good man! A bit of posing will really show it off I think.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 9:07 pm 
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Evil and Chaos wrote:
All of the shoulder weapons will be compatible. Arm weapons might have a different mounting style (i tried the angled connector and it didn't look good so I've gone with a socket style now).



Good to know. :)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 9:11 pm 
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I would like to see a version where the weapons arent underslung, maybe rotated 90*


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 10:47 pm 
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Sorry to say I am not a fan of this one. It's too skinny, like a lanky girl. I don't like the exhaust vents either. It's fusion powered, what the hell is it exhausting?

The bird feet design do I do really like. Maybe a little longer.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 10:57 pm 
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I too would like to object to the large exahust ports as they stand at the moment; perhaps they'd look better if they didn't stick up as much and had circular holes on them to vent whatever discharges this machine might have? Or maybe they'd be some sort of field generator?

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 11:09 pm 
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Coming along nicely.
I like the first head.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jan 24, 2014 11:57 pm 
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m_folais wrote:
I don't like the exhaust vents either. It's fusion powered, what the hell is it exhausting?

It runs on coal?

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Jan 25, 2014 12:18 am 
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Just think of them as cooling vents to bleed off excess heat from the reactor and weapon systems.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Jan 25, 2014 2:20 am 
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Sorry, but the most recent head type shown looks like the Scrubbing Bubbles guys from the American TV commercials...


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Jan 25, 2014 2:58 am 
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moredakka wrote:
Just think of them as cooling vents to bleed off excess heat from the reactor and weapon systems.


Yeah this. Arguably the exhaust vents from a fusion reactor will pump out MORE hot air (and perhaps coolant to manage heat spikes) than from an ICE. I realize that this is science fantasy but that particular design feature is not unrealistic.

I wasn't really excited by the design until the latest series of images. Now I'm really liking where this is going. Perhaps the "brow ridge" on the head could be extended by a millimeter? Purely to accentuate the menace factor. Also, you might want to have some spots for secondary gun mounts on the carapace. But mostly I think you've got a winner here.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Jan 25, 2014 10:08 am 
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I like the look of the new flamer weapon. I approve that it'll exist and be big but I'm not keen on anything about the walker itself though sorry, the aesthetics are just not my cup of tea. I tried to work out if I could heavily convert it more how I'd like it but think I'd be better off scratch building one.

The Eloi look good though :) Will there be more of a range for them or just those now?


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Jan 25, 2014 10:26 am 
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The Eloi look good though Will there be more of a range for them or just those now?

If we get some sales I will sculpt more. Sales of Eloi to date total zero pounds. :-)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Jan 25, 2014 11:45 am 
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Well, considering the torrent of new designs, you haven't really given them an honest chance, have you? I think maybe a trial troop transport with clever turret options might be just the thing...

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