Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 4596 posts ]  Go to page Previous  1 ... 205, 206, 207, 208, 209, 210, 211 ... 307  Next

Onslaught Miniatures

 Post subject: Re: Onslaught Miniatures
PostPosted: Sun Dec 15, 2013 3:14 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Feb 11, 2012 8:24 pm
Posts: 9658
Location: Manalapan, FL
Yeah there was a few people standing up and mentioning that GW isn't inventing anything in a vacuum and another points out that these are totally separate IPs and mentions EW. Good chaps generally.

_________________
He's a lawyer and a super-villian. That's like having a shark with a bazooka!

-I HAVE NO POINT
-Penal Legion-Fan list
-Help me make Whitescars not suck!


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 4:39 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Jan 10, 2007 10:26 pm
Posts: 2110
Location: Rockledge, FL
Work is progressing on the Stygian Parasite (there's some obvious stand-in shapes present):

Image

_________________
ONSLAUGHT MINIATURES onslaughtmini.com


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 4:59 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Feb 11, 2012 8:24 pm
Posts: 9658
Location: Manalapan, FL
So your victim / volunteer appears to be Stygian. I expect that's a stand in figure but I'd really suggest some poor trapped soul striped and forcibly inserted to the machine before battle. This thing should be the most evil thing you ever make (unless you do undead space robots :))

_________________
He's a lawyer and a super-villian. That's like having a shark with a bazooka!

-I HAVE NO POINT
-Penal Legion-Fan list
-Help me make Whitescars not suck!


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 6:07 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Apr 07, 2010 4:57 am
Posts: 880
Location: Noblesville, Indiana
jimmyzimms wrote:
So your victim / volunteer appears to be Stygian. I expect that's a stand in figure but I'd really suggest some poor trapped soul striped and forcibly inserted to the machine before battle. This thing should be the most evil thing you ever make (unless you do undead space robots :))


Maybe some Stygians volunteer for this. They're that sick.

_________________
http://thorvirshobbydumpster.blogspot.com/

Tau Empire, Mymeara Eldar, Tallarn Desert Raiders


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 6:18 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Jan 10, 2007 10:26 pm
Posts: 2110
Location: Rockledge, FL
The Stygians do whatever their demon queen demands - and that includes feeding these things between battles...

_________________
ONSLAUGHT MINIATURES onslaughtmini.com


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 6:21 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Dec 04, 2012 6:14 am
Posts: 257
Location: Germany - Hessen - Florstadt
I find the balance between body and arms of the machine a bit off. Let me think about it for a sec.

_________________
Bioframe - my first wargame:
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=45&t=31704


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 6:25 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu May 02, 2013 6:49 pm
Posts: 931
Location: Leeds, West Yorkshire, UK
This might be nothing but when I first saw this it looked like they were hugging! Maybe nod the head a tad more? Or it might just be me!!

Looking good though!


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 6:27 pm 
Brood Brother
Brood Brother

Joined: Wed Aug 29, 2007 9:21 pm
Posts: 71
Location: Seattle, WA
Very very like.

Arms/claws are about perfect.

I'm okay with keeping a Stygian in the pilot/battery spot. What's more evil than turning on your own for perceived slights or previous failures in battle?

I feel the top needs a little more weight. More hulking in appearance. Maybe increase the top dome about 20% to give a bit more hunchback and/or some proper grimdark scale shoulderguards to give some volume.


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 6:42 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Dec 04, 2012 6:14 am
Posts: 257
Location: Germany - Hessen - Florstadt
Image

bring more weight to the front and bulk up the body. made the claws more massive.
just some ideas

_________________
Bioframe - my first wargame:
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=45&t=31704


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 6:57 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Jun 16, 2004 10:37 am
Posts: 783
I imagine the volunteer to be peppered with cables 'matrix' style. I agree the head would look better hanging forward. How does this, 'thing' move, is it the tail or some kind of propulsion?


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 7:15 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Feb 11, 2012 8:24 pm
Posts: 9658
Location: Manalapan, FL
^this^

_________________
He's a lawyer and a super-villian. That's like having a shark with a bazooka!

-I HAVE NO POINT
-Penal Legion-Fan list
-Help me make Whitescars not suck!


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 7:21 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Jan 10, 2007 10:26 pm
Posts: 2110
Location: Rockledge, FL
Oh yeah, he's going to have all sorts of cables and bladed legs holding him in place.

The parasite floats - And the tail will end in a "tentacle" cluster that it uses to grab new hosts with.

Thanks DasBilligeAlien! I'll incorporate some of that in the design.

_________________
ONSLAUGHT MINIATURES onslaughtmini.com


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 7:36 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Sep 19, 2011 3:04 pm
Posts: 6094
Location: UK
Liking this so far keep it coming.

_________________
Vanguard Miniatures

Link, http://vanguardminiatures.co.uk/

Stockist of:

Vanguard Miniatures
BattleGroup Helios
Onslaught Miniatures
Pyrkol Gaming Markers
Gregster's Lab
Microworld Games
Troublemaker Games


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 8:20 pm 
Brood Brother
Brood Brother

Joined: Fri Jul 12, 2013 3:16 am
Posts: 279
jimmyzimms wrote:
So your victim / volunteer appears to be Stygian. I expect that's a stand in figure but I'd really suggest some poor trapped soul striped and forcibly inserted to the machine before battle. This thing should be the most evil thing you ever make (unless you do undead space robots :))


You are one sick puppy.

I like it. >:D

I like this stygian figure a lot but I agree that it isn't Eeeevil, just the diet pepsi of evil. More like badass upgrade, like a PA suit, rather than what I envision with a parasite engine. If you don't do THIS concept as your parasite engine, please do it separately as a super-powersuit.

I'm w/ Jimmy on this. Some questions I think of when I think parasite engine. First, does it corrupt people and turn them into slaves? Or is it a war machine that is just powered/controlled by a mind-controlled slave who is attached off-camera?

If it's a corruption engine, then you really want it to look like the machine is designed primarily to catch, restrain, and convert people. Kind of like the scene in the Dark Crystal. Or the scene in the Black Hole when they realized that the "androids" were mind-wiped humans. Or the "kill... me..." scene in Aliens. Or the Borg from ST:TNG. That's what I initially envisioned. Lots of evil tentacles for catching people, spider-leg clamps for holding victims still while they're being converted, and tubes/claws/needles sticking into the victim's head and torso. Plus a few post-conversion victims with horrified faces (hollow out the eyes entirely so even at scale they look sunken, slack jaws, wrinkles, an exhausted slouch, etc). Post-conversion, you can stick cyber-mods on them, or bio-mods, or just leave them as zombies.

If it's a war machine, then you're very much on the right track, though again I agree w/ Jimmy that you might not want to make the victim a stygian. Instead, look to the Shadow ships in Babylon 5. Or the "attic" in Dollhouse. Where you have this menacing clawed monster with an innocent person strapped down and wired into it, their brain helpless to resist the controls that make them evil. (In turn, of course, we have to give this device a rule providing a random chance of the victim breaking free of their conditioning and going berserk.)

As it stands, the "driver" appears to be A) a stygian, B) willing, and C) only a pilot rather than wired in. Whereas the horror factor goes way up when it's an unwilling innocent human victim who's been irreversibly wired into the device. And preferably showing signs of being in enormous pain and/or horror (not easy at that scale).


Top
 Profile Send private message  
 
 Post subject: Re: Onslaught Miniatures
PostPosted: Tue Dec 17, 2013 8:27 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Jan 10, 2007 10:26 pm
Posts: 2110
Location: Rockledge, FL
Keep in mind - this is just my first WIP shot. Theres still a LOT of work to be done.

_________________
ONSLAUGHT MINIATURES onslaughtmini.com


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4596 posts ]  Go to page Previous  1 ... 205, 206, 207, 208, 209, 210, 211 ... 307  Next


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net