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Chaos v Squats 4K Net Epic Evolution Playtest

 Post subject: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sat Sep 28, 2013 10:22 am 
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This is a playtest for Net Epic Evolution using rules found on this thread; viewtopic.php?f=146&t=25861

Also in use are the Titan Plasma Rules, employing the 2D3 method; viewtopic.php?f=146&t=25725

Forces:

Chaos:

Angron: 300
3 x Daemon Engines: 900

Lord of Battles with Doomfist & Doomburner: 515
Cannon of Khorne: 200
Bloodletters: 150
Juggernaughts: 150

World Eaters Century: 600
Juggernaughts: 150
2 x Rhinos: 100


Squats

Iron Breaker Company: 950
Iron Eagle Wing: 550
Goliath Super-Battery: 500
2 x Collosus: 1000
Land Train with Battlecars: 550
Thunderers: 300
Expeditioners: 150


http://www.youtube.com/watch?v=Kc8fqgbU_SU

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sat Sep 28, 2013 12:01 pm 
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Battlefield (left flank):

The Squats will deploy on the near side of the board, Chaos on the far side. The red lines indicate deployment zones.

Objectives (l to r):

Landing Pad

Wind turbine (one nearest to cetre of the board).

Building Objective 1 (When designers collide! Angel Barracks OKI MHU unit on top of one of Battlescene Designs' (psypher) buildings)

Building Objective 2 (Another OKI MHU structure sat upon an AT building)


Attachments:
Left Flank Deployment.jpg
Left Flank Deployment.jpg [ 961.37 KiB | Viewed 5750 times ]

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Last edited by The Bissler on Sat Sep 28, 2013 12:05 pm, edited 1 time in total.
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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sat Sep 28, 2013 12:04 pm 
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Battlefield (right flank):

The Squats will deploy on the near side of the board, Chaos on the far side. The red lines indicate deployment zones.

Objectives (l to r):

Imperial Monument #1 (in woods)

Imperial Monument #2 (in woods)

Ammo Dump

Stranded APC in rubblie


Attachments:
Right Flank Deployment.jpg
Right Flank Deployment.jpg [ 912.3 KiB | Viewed 5749 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sat Sep 28, 2013 6:57 pm 
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Hi!

Well, you beat me to it! :)

Hopefully I will play a game without to many rules screw ups next Saturday and post my report.

Primarch

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sat Sep 28, 2013 11:37 pm 
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Interesting ...

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 12:06 am 
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Ulric wants to see more...
Squats smashing stinky Chaos forces for example ;D


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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 11:18 am 
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Apologies in advance for the picture quality, they aren't up to the usual standard.

Turn 1

Squats deploy their Expeditionary detachment who infiltrate the battlefield, gaining a charge move before the action begins.

They then win initiative and opt to allow the Chaos player to be the first to activate in the turn.


Attachments:
File comment: Before the battle begins, the Expeditionary detachment deploys close by to the stranded APC objective.
2013-09-28 12.52.36.jpg
2013-09-28 12.52.36.jpg [ 1.11 MiB | Viewed 5693 times ]
File comment: Bloodletters deploy opposite the Expeditionary detachment, capturing the Ammo Dump objective.
2013-09-28 12.55.06.jpg
2013-09-28 12.55.06.jpg [ 1.05 MiB | Viewed 5693 times ]
File comment: The Ironbreaker Company's Berserkers deploy, looking to capture a statue objective.
2013-09-28 13.00.12.jpg
2013-09-28 13.00.12.jpg [ 832.34 KiB | Viewed 5693 times ]
File comment: But Khorne have other ideas! Rhinos carrying their Berzerkers move into a threatening position - but the infantry cannot leave their transports until the next activation, meaning they are horribly vulnerable!
2013-09-28 13.01.42.jpg
2013-09-28 13.01.42.jpg [ 980.81 KiB | Viewed 5693 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 11:26 am 
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Continued...


Attachments:
File comment: Iron Eagles advance on to the board and fire three volleys at each of the Rhinos. Incredibly, only one shot hits, and this deflects off of the Rhino's armour. Big let off for Chaos!
2013-09-28 13.03.54.jpg
2013-09-28 13.03.54.jpg [ 969.26 KiB | Viewed 5693 times ]
File comment: The Iron Eagles then complete their move by flying in behind cover.
2013-09-28 13.05.18.jpg
2013-09-28 13.05.18.jpg [ 1.04 MiB | Viewed 5693 times ]
File comment: Bezerkers are blessed by a Chaos Reward which allows them to move three times their move rate. They pounce upon the Squat Beserkers and look to be in good shape to steal the objective.
2013-09-28 13.07.01.jpg
2013-09-28 13.07.01.jpg [ 1.1 MiB | Viewed 5693 times ]
File comment: Squat Thunderers charge on to the board, taking up position in a building with a good vantage point across the battlefield.
2013-09-28 13.08.29.jpg
2013-09-28 13.08.29.jpg [ 1 MiB | Viewed 5693 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 11:53 am 
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Continued...


Attachments:
File comment: Khorne Juggernaughts on the extreme fringes of the right flank take cover behind a building.
2013-09-28 13.09.58.jpg
2013-09-28 13.09.58.jpg [ 775.22 KiB | Viewed 5689 times ]
File comment: The Squat Warlord and Ironbreakers Combat detachment head towards a building objective in the centre of the board.
2013-09-28 13.12.35.jpg
2013-09-28 13.12.35.jpg [ 1006.57 KiB | Viewed 5689 times ]
File comment: Meanwhile back on the right flank, more Juggers ride in to secure the Ammo Dump objective, possibly with an eye to attacking the APC objective ahead.
2013-09-28 13.13.26.jpg
2013-09-28 13.13.26.jpg [ 1013.63 KiB | Viewed 5689 times ]
File comment: The Expeditionary force charge to take cover in the ruins and control of the APC objective.
2013-09-28 13.15.04.jpg
2013-09-28 13.15.04.jpg [ 1.05 MiB | Viewed 5689 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 12:06 pm 
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Continued...


Attachments:
File comment: Chaos Marines seize another building objective, taking up positions opposite the Squat's combat squad.
2013-09-28 13.19.13.jpg
2013-09-28 13.19.13.jpg [ 713.53 KiB | Viewed 5687 times ]
File comment: A Goliath Mega-Cannon has line of site to the Juggernaughts...
2013-09-28 13.20.50.jpg
2013-09-28 13.20.50.jpg [ 1.02 MiB | Viewed 5687 times ]
File comment: Kablooey! A massive explosion errupts around the Juggernaughts...
2013-09-28 13.23.15.jpg
2013-09-28 13.23.15.jpg [ 1017.85 KiB | Viewed 5687 times ]
File comment: ...Reducing three stands of the beasts to pate!!! Chunks of flesh and metal rain down upon the surviving Juggernaughts, but they show little reaction other than snarling defiantly.
2013-09-28 13.23.41.jpg
2013-09-28 13.23.41.jpg [ 1.04 MiB | Viewed 5687 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 12:13 pm 
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Continued...


Attachments:
File comment: The fog of war is removed from the Cannons of Khorne who are placed on First Fire orders...
2013-09-28 13.26.04.jpg
2013-09-28 13.26.04.jpg [ 815.25 KiB | Viewed 5686 times ]
File comment: ...and have line of sight to the Combat Squad!
2013-09-28 13.29.33.jpg
2013-09-28 13.29.33.jpg [ 1.12 MiB | Viewed 5686 times ]
File comment: They reign down three powerful barrages upon the unprotected troops...
2013-09-28 13.30.01.jpg
2013-09-28 13.30.01.jpg [ 1.04 MiB | Viewed 5686 times ]
File comment: ...and the Combat Squad are decimated!
2013-09-28 13.30.24.jpg
2013-09-28 13.30.24.jpg [ 1.1 MiB | Viewed 5686 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 12:20 pm 
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Continued...


Attachments:
File comment: A second Goliath deploys, this one with the Rhino detachment in its sights...
2013-09-28 13.44.34.jpg
2013-09-28 13.44.34.jpg [ 903.67 KiB | Viewed 5685 times ]
File comment: ...the earth shakes again under the force of the ordinance...
2013-09-28 13.44.55.jpg
2013-09-28 13.44.55.jpg [ 921.71 KiB | Viewed 5685 times ]
File comment: ...but due to some poor rolls, only one Rhino is destroyed!
2013-09-28 13.46.23.jpg
2013-09-28 13.46.23.jpg [ 1018.01 KiB | Viewed 5685 times ]
File comment: The Bloodthirster joins the Bloodletters...
2013-09-28 13.47.22.jpg
2013-09-28 13.47.22.jpg [ 985.33 KiB | Viewed 5685 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 12:40 pm 
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Continued...

Note: There was an error here (4th picture). In a moment of madness I deployed a Leviathan on the right flank along with a Beserker unit. The Beserkers are just out of shot, hidden behind a hill, placed there to provide protection for two of the Goliath Mega-Cannon. Of course, the Beserkers come with the Land Train, so I later placed that model down. This is the reason that you will see the Leviathan described as a Land Train (because to all intents and purposes it is).


Attachments:
File comment: The final Goliath Mega-Cannon is deployed and has its sights set on the Cannon of Khorne way off in the distance...
2013-09-28 13.48.56.jpg
2013-09-28 13.48.56.jpg [ 845.72 KiB | Viewed 5680 times ]
File comment: ...and they pay the price for sitting so closely together! Completely obliterated! Wham! (without Michael or Ridgely)
2013-09-28 13.54.27.jpg
2013-09-28 13.54.27.jpg [ 842.75 KiB | Viewed 5680 times ]
File comment: Also in the centre of the board a squadron of Cauldrons of Blood charge into cover behind a building.
2013-09-28 13.56.09.jpg
2013-09-28 13.56.09.jpg [ 1.01 MiB | Viewed 5680 times ]
File comment: The Squats' Land Train enters the fray on the right flank, dropping off some Beserkers to provide protection for the Goliath Mega-Cannon. The Land Train has only one target - a Juggernaught hidden behind the ammo dump. Even with a little cover, there is no escape for the Jugger and it is quickly eliminated.
2013-09-28 14.01.03.jpg
2013-09-28 14.01.03.jpg [ 1.1 MiB | Viewed 5680 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 12:53 pm 
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Continued...


Attachments:
File comment: Rhinos carrying a squad of Chaos Marines move out. They are held far back to avoid their troops being attacked before deploying...
2013-09-28 14.02.14.jpg
2013-09-28 14.02.14.jpg [ 1.05 MiB | Viewed 5679 times ]
File comment: The Collosus joins the battle on the centre-left flank. A Chaos Marine squad look to be all that is in their line of site for firing.
2013-09-28 14.04.43.jpg
2013-09-28 14.04.43.jpg [ 977.54 KiB | Viewed 5679 times ]
File comment: Meanwhile, the Collosus' spotter vehice swoops across the board, up the left hand side. It is swift enough to get into position to locate the transports carrying the Chaos Marines into battle. With the Iron Eagle's information, the Collosus fires its Doomsday Cannon in a direct barrage attack...
2013-09-28 14.04.53.jpg
2013-09-28 14.04.53.jpg [ 1.03 MiB | Viewed 5679 times ]
File comment: ...reducing two Rhinos to a pile of molten slag! The two remaining units leave the last Rhino and fire at the Gyrocopter, but the screams of their brothers burning to death is difficult to bear and their shots go astray...
2013-09-28 14.14.20.jpg
2013-09-28 14.14.20.jpg [ 1.05 MiB | Viewed 5679 times ]

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 Post subject: Re: Chaos v Squats 4K Net Epic Evolution Playtest
PostPosted: Sun Sep 29, 2013 1:22 pm 
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Continued...


Attachments:
File comment: Before the Chaos Marines left their Rhio, the Collosus employed Battlecannon to cut down their comrades on the building objective.
2013-09-28 14.19.57.jpg
2013-09-28 14.19.57.jpg [ 921.71 KiB | Viewed 5662 times ]
File comment: Another Recon Gyrocopter flies in, which can only mean one thing; another Collosus!
2013-09-28 14.27.53.jpg
2013-09-28 14.27.53.jpg [ 1.01 MiB | Viewed 5666 times ]
File comment: The second Collosus is on the extreme left flank, but can see enemies in the distance...
2013-09-28 14.28.04.jpg
2013-09-28 14.28.04.jpg [ 850.48 KiB | Viewed 5666 times ]
File comment: The Collosus lets the Cauldron of Blood have a little taste of Doomsday Cannon...
2013-09-28 14.29.10.jpg
2013-09-28 14.29.10.jpg [ 908.46 KiB | Viewed 5666 times ]

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