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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Aug 15, 2013 5:33 pm 
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Looks terrific but the head is too plain imo. Though paint can fix that

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Aug 15, 2013 6:16 pm 
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Yes i agree more head detail would be good.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Aug 15, 2013 7:21 pm 
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Lead-Space wrote:
Looks terrific but the head is too plain imo. Though paint can fix that


Agreed.

Imho its a slightly odd mix of highly detailed legs/arms and very plain body/head. Like where it is going though.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Thu Aug 15, 2013 11:27 pm 
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I like it! And actually, I don't mind the head because if I bought it I'd probably just clip the head off entirely.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 2:47 am 
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Like it except for the head - it just does not seem to fit the motif of the rest of the wobot. Too small and bullet/cylinder-like.

Rob


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 8:14 am 
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Ok I'll up_detail the head...wellspring: the head is a separate component in any case. :)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 10:01 am 
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separate head now that is promising.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 10:07 am 
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The arms are separate too.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 2:55 pm 
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You know what I'd buy many of if Troublemaker produced them, some sort of futuristic helicopter transport with jets instead of rotors, like a flying APC! Oooh, ant there would TOTALLY be a gunship version toting rockets too: like a VTOL Apache!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 3:29 pm 
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Yeah I'd buy the living crap out of that too. MoK speaks wisely

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 4:21 pm 
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Man of kent wrote:
You know what I'd buy many of if Troublemaker produced them, some sort of futuristic helicopter transport with jets instead of rotors, like a flying APC! Oooh, ant there would TOTALLY be a gunship version toting rockets too: like a VTOL Apache!

I was thinking of making a Scifi Harrier Jump Jet... and a transport version too??

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 4:31 pm 
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We need something for the Cybershadows to fly around in so...yeah

Boxy and with lots of wires, please :)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 16, 2013 6:25 pm 
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Evil and Chaos wrote:
Man of kent wrote:
You know what I'd buy many of if Troublemaker produced them, some sort of futuristic helicopter transport with jets instead of rotors, like a flying APC! Oooh, ant there would TOTALLY be a gunship version toting rockets too: like a VTOL Apache!

I was thinking of making a Scifi Harrier Jump Jet... and a transport version too??


Yes! Do that! But could you please give it tail fins more akin to a helicopter? I think that would look cool otherwise i'd confuse it for a plane :(!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon Aug 19, 2013 6:33 pm 
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Hey Ben you could do with an update here or on the site as to progress with the funder for those with an interest.

Thanks

Should have posted this on the plastics thread. ::)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Aug 24, 2013 4:59 pm 
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I have internet access back!

Here's my concept for a Scifi-Harrier Gunship.

It's based on the shape of project P1214 which is just an awesome looking aircraft that was almost built in the UK before we decided to buy F35's from the USA. Plus I've mixed a bit of standard Harrier into it (downwards canted wings with a high attachment to the fuselage).

I've armed with with a nose cannon, a pair of wing-mounted cannons, and a pair of wing-mounted missiles.


Attachments:
P1214 A.jpg
P1214 A.jpg [ 118.46 KiB | Viewed 2236 times ]
P1214 B.jpg
P1214 B.jpg [ 75.82 KiB | Viewed 2236 times ]

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