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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jun 07, 2013 2:15 pm 
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Bung a huge ammo box underneath to feed shells from.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jun 07, 2013 3:12 pm 
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Laaaaaser


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jun 07, 2013 3:14 pm 
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Personal i could see a drop-in plate to cover up the "balcony" on the big gun version to change the look from the troop carrier version (appreciate this would increase metal significantly.) Would provide space for more turrets, guns, rockets, massive wrecking balls etc... Just no pan-tile roofs ok!? ;)


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jun 07, 2013 3:22 pm 
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Evil and Chaos wrote:
Laaaaaser


Perfect! Mad Science at its finest!


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jun 07, 2013 4:03 pm 
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Like that laser!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jun 07, 2013 4:13 pm 
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Laser is awesome :)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Jun 07, 2013 9:34 pm 
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Laser looks great


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Jun 08, 2013 12:31 am 
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Shiny. I can't see!

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Sat Jun 08, 2013 10:54 am 
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I usually think that big guns are unnecessary as we all convert them anyway. But these are very nice! +1 on overly spindly mounts and scale distorting mechanisms. Try avoid making it look like a heroic scale infantry rifle gone missing by giving it components worthy of its scale. On the cannon loader, why not a big crane? Or a conveyor belt?

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon Jun 17, 2013 11:03 am 
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Evil and Chaos wrote:
By the way guys, I need a name for the tech-loving robe-wearing army.


A few other thoughts:

The Techcovenant
Or
The Technoconvenant (if they are into dance music ;D )

Matt


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon Jun 17, 2013 11:11 am 
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I think the Cyber Shadows or Cybershadows is a great name. It's a nice nod for us here, but sounds like a good name for a tech faction to have. It would probably be better if they weren't depicted as being red in colour, but grey or black, shadowy colours.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 02, 2013 5:15 pm 
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Whilst we wait for the production of the Crowdfunder range, I've started on sculpting a Skinnerz Fighter plane.

It's based on a Mig-15, with the cockpit and wings shifted back towards the rear (so the pilot gets to see all the smoke pouring out of the engine, of course).


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 02, 2013 6:43 pm 
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Nice start mate, more please.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 02, 2013 6:48 pm 
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Love it !


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Fri Aug 02, 2013 6:55 pm 
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looks way too front heavy for that wing attack angle.

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