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Clarification: unit stat's, cost, questions - Red Corsairs

 Post subject: Clarification: unit stat's, cost, questions - Red Corsairs
PostPosted: Sun Apr 07, 2013 2:21 pm 
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Hi all,

I posted something similar ~6 months ago and thought I'd collate my questions here. The reason being I have a RC list in its infancy and there's a campaign and tournament occurring in 7 weeks time - I'd like to get some of the below costs and questions sorted before then please :)

Harbinger
*is it 450 or 425 in this list? BL/Khorne list shows 225 :-\ Vraksian also shows 400?
*I've seen some compendiums/lists with 4+ armour and others with 5+RA? Is one an 'old stat' and the other the 'revised' stat? The Bloody Handed list shows 5+ RA as an Udeshi Pattern?

Hell Talons
*The BL review drops the range of the AA down to 30cm, gives the bombs IC and drops the value to 225. Is this very close to being 'final' and if so will this apply to the RC list?
*The Vraksian list shows these as being 225?

Hellblades
*There is a vote on this page that talks about changing the AA 'to hit' or 'range' values? Is this also close to being 'final'?

Chaos Warlord
*I asked this before, where the RC list doesn't have this upgrade listed in the force selection pages but it's meant to reflect the Black Legion list in this respect. The Chaos Warlord SC should be the same upgrade cost (+50 points) with the same upgrade rules etc. Can this be (re)confirmed please ;)
*The Warlord in the RC list has separate values (EA, MW etc along with SC) but in the BL list it's simply an upgrade providing SC to a Chaos Lord or Daemon Prince. Is it meant that the Daemon Prince+Chaos Lord+Warlord unit stats and upgrades in the RC list are in error and the BL list is the correct representation? I feel that some consistency would probably be of benefit here. 8)

Obliterators
*The BL list review talks about reducing the cost of these from 85 to 75 points. Is this very close to being 'final' and if so will this apply to the RC list?

Cult Marines
*If chosen as a support formation, they don't seem to allow the unit upgrade of Chaos Spawn. Is this a misstep or fluff/game balance related?

Chaos Champion upgrade
*This upgrade provides, amongst other rules, a EA+1 First Strike. If this is applied to a unit of chaos terminators would the EA First Strike be an additional attack at 3+ or a 3+ MW?

Thankyou all!

Tee


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 Post subject: Re: Clarification: unit stat's, cost, questions - Red Corsai
PostPosted: Sun Apr 07, 2013 5:35 pm 
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Only use stats and points cost from the Compendium.

Harbinger/Hell Blade/Hell Talon
If stats and costs for aircrafts are different to the Black Legion army list then assume that the stats and costs in the Red Corsairs list are the same as in the Black Legion one.

Chaos Warlord
This upgrade is missing:
0-1 Warlord Add 1 Warlord character to a Daemon Prince unit or a unit containing a Chaos Space Marine Lord +25 points

Obliterators:
Perhabs.

Cult Marines:
I don't remember the reason for this choice i made years ago. Just keep it as it is or do you really miss Chaos Spawns in Cult Marine formations?

Chaos Champion:
It gives the unit +1 EA with First Strike. All other Extra Attacks the unit has before the upgrade is applied remain unchanged. So yes it is an additional Extra Attack with First Strike but without Macro-weapon.

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 Post subject: Re: Clarification: unit stat's, cost, questions - Red Corsai
PostPosted: Sun Apr 14, 2013 1:01 pm 
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BL - thanks for the answers, much appreciated.

Re the Chaos Spawn upgrade for the Cult Marines - to be honest I didn't pick up on this restriction and got stuck with the awesome idea of 6 Khorne Berserkers plus 2 Chaos Spawn embarking from a Thunderhawk.
So was bummed when I realised that this couldn't be done. Perhaps the restriction was for that reason?

Tee


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 Post subject: Re: Clarification: unit stat's, cost, questions - Red Corsai
PostPosted: Sun Apr 14, 2013 4:11 pm 
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I guess it was because Chaos Spawns aren't God specific. And this is why i let the upgrade unavailable for Cult-only formations.

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 Post subject: Re: Clarification: unit stat's, cost, questions - Red Corsai
PostPosted: Mon Apr 15, 2013 5:19 am 
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BlackLegion wrote:
I guess it was because Chaos Spawns aren't God specific. And this is why i let the upgrade unavailable for Cult-only formations.


Yeah, that makes sense.

Tee


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