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Marines v Eldar 2,000 Time Is Money Playtest

 Post subject: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 4:31 am 
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**Note: Full Battle Report to follow Sunday (or possibly Monday evening)

Nothing can compete with the jaw-dropping spectacle that is Ulrich's Tau 27k v Imperium 39k full-scale all-out war so I'm not going to try. You need to see that first before having a read at this little skirmish!

viewtopic.php?f=85&t=24301

Back? Amazing, wasn't it? Anyhoo....

This report is a playtest for the first of several "It's All Mine!" scenarios that I'm designing simply for my own fun. If you are interested in reading the scenario rules, they can be found by clicking on the following link;

viewtopic.php?f=14&t=24279

In addition, if you want to see how I scratch-built the mine objectives, please see this thread;

viewtopic.php?f=28&t=24287

Ok, on with the show...

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Last edited by The Bissler on Sun Dec 02, 2012 4:41 am, edited 1 time in total.

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 4:40 am 
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Force lists

Marines:

Assault Company - 750 pts
Tactical Company - 750 pts
Warhounds - 500 pts


Eldar:

Warhost - 850 pts
Falcon Host - 450 pts
Howling Banshees - 150 pts
Striking Scorpions - 150 pts
Doomweaver Squadron - 150 pts
Wave Serpent Squadron - 150 pts
Unconfirmed - 100 pts
Avatar - Free
Biel-Tan Dire Avengers - Free

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 7:10 am 
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Hi Bissler,
when I 1st saw your mines
I thought that they are producing resources for reinforcements that can be used on the battlefield
Let me say 100 points per turn and mine
would ba also a possibility to use them.

Looking forward to your report :)


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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 6:02 pm 
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That's an interesting idea Ulrich, will maybe try to have a think about writing a scenario with that in mind. There's another 5 to come first though!

Anyway, back on with the battle report!

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 6:06 pm 
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We chose to employ two of the optional rules for the scenario; Gerrorf my land & Gimme Shelter. The first means that the mines cannot be robbed if there is an enemy unit nearby, the latter that infantry units can hide within the mines.

Do you want to know more? Please refer to the scenario rules for further clarification.

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 6:13 pm 
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Set up:

On the left flank, the Marines Company HQ is entrusted with looting a mine. Nearby, two squads of Rhinos are ready to carry Assault marines to Mine objectives.

At the opposite end of the battlefield, the Eldar have a squad of Dire Avengers, Guardians and 2 squads of Grav Tanks (all part of the Warhost)>


Attachments:
2012-12-02 11.06.57.jpg
2012-12-02 11.06.57.jpg [ 985.41 KiB | Viewed 4979 times ]

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Last edited by The Bissler on Sun Dec 02, 2012 6:16 pm, edited 1 time in total.
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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 6:15 pm 
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Centre flank:

Warhounds supported by Rhinos carrying Tactical Troops face off against Doomweavers and Wave Serpents carrying Striking Scorpions.


Attachments:
2012-12-02 11.07.16.jpg
2012-12-02 11.07.16.jpg [ 1015.12 KiB | Viewed 4979 times ]

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 6:47 pm 
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Right flank:

More Assault and Tactical squads are up against an Eldar Warlock and more Guardians and Grav Tanks. Do the Eldar seem a bit thin on the ground? That's because the Eldar player has forgotten to deploy his Eldar Grav Tank Host!! More on that later!


Attachments:
2012-12-02 11.07.27.jpg
2012-12-02 11.07.27.jpg [ 1022.3 KiB | Viewed 4977 times ]

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 7:09 pm 
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Turn 1 left flank movement:

The Marine's Company HQ unit takes control of one mine while Dire Avengers do the same at the opposite side of the board. A squad of Assault Marines plunder another mine but their operation is set to be disrupted by approaching Guardians...


Attachments:
2012-12-02 11.30.23.jpg
2012-12-02 11.30.23.jpg [ 1.03 MiB | Viewed 4976 times ]

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 7:20 pm 
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Centre Flank Post-Movement:

Marines are in full charge with Assault Troops securing another objective while Warhounds and Tactical troops look to dominate the centre of the battlefield. Howling Banshees seek to support Eldar Guardians but fail to reach their comrades before the Marines' assault troops pounce upon them...


Attachments:
2012-12-02 11.30.32.jpg
2012-12-02 11.30.32.jpg [ 1.04 MiB | Viewed 4973 times ]

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 7:29 pm 
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Right Flank Turn 1 Post-Movement:

Wave Serpents unleash their deadly cargo of Striking Scorpions who immediately set about some hasty Tactical Troops. The nearby objective is now disputed so no looting can take place. The Wave Serpents are themselves attacked by opportunisitc Tactical Troops. Further up the oboard a squad of Guardians secure and move inside a mine to engage in some lucrative gem acquisition...

Most worryingly for the Marines, the Warhound's void shields fail to protect it from a Warlock's psychic lock!


Attachments:
2012-12-02 11.30.45.jpg
2012-12-02 11.30.45.jpg [ 1.13 MiB | Viewed 4959 times ]

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Last edited by The Bissler on Sun Dec 02, 2012 7:55 pm, edited 1 time in total.
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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 7:46 pm 
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Turn 1 action:


Attachments:
File comment: The Marines make rapid progress into the centre of the battlefield.
2012-12-02 11.50.09.jpg
2012-12-02 11.50.09.jpg [ 981.97 KiB | Viewed 4954 times ]
File comment: Guardians and Assault troops go toe to toe. Those chainswords mean there can be only one winner...
2012-12-02 11.49.39.jpg
2012-12-02 11.49.39.jpg [ 1001.11 KiB | Viewed 4954 times ]
File comment: Wave Serpents pay the price for sweeping forward to far and too fast as Tactical Troops charge in and eliminate them. Striking Scorpions once again prove themselves to be the most effective close combat troops, putting all the of the Tactical Troops to the sword without breaking sweat...
2012-12-02 11.49.26.jpg
2012-12-02 11.49.26.jpg [ 1011.38 KiB | Viewed 4954 times ]

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 7:53 pm 
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Turn 1 End Phase


Attachments:
File comment: Catastrophe for the Marines! The Warhound cannot shake the Warlock's psychic lock!
2012-12-02 12.07.37.jpg
2012-12-02 12.07.37.jpg [ 1.11 MiB | Viewed 4953 times ]
File comment: Centre Flank
2012-12-02 12.07.28.jpg
2012-12-02 12.07.28.jpg [ 1.02 MiB | Viewed 4953 times ]
File comment: Left Flank
2012-12-02 12.07.18.jpg
2012-12-02 12.07.18.jpg [ 1.17 MiB | Viewed 4953 times ]

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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 7:57 pm 
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Nice strat Bissler
is the river gamescraft?

Ahh I like those doomweavers :)


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 Post subject: Re: Marines v Eldar 2,000 Time Is Money Playtest
PostPosted: Sun Dec 02, 2012 7:59 pm 
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Turn 1 Casualties & VPs:

Marines: 8VPs (3 Mines looted this turn = 6 VPs + 2 VPs for broken Wave Serpents)
Eldar: 4 VPs (2 mines looted this turn)

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