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Would I be right to suggest that under those rules there would be no hidden set-up for the defender?
Yes no hidden counters
but they could be included
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What about victory conditions? Is it still double VPs for defenders breaking enemy units and double VPs for attackers capturing the 4 objectives in the defenders side of the board?
No we change that from game to game
for example:
-attacker has to take 4 out of 6 objektives
-attacker has to take special building within 4 turns
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My board is 120cm wide by 180cm long ( 4 ft x 6ft ); therefore with the defender deployment zone 80cm and attacker set up 30cm in, the forces could potentially start within 10cm of one another.
I think 20 cm should be the minimum difference maybe 20/20/80
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Having said that, as a defender I'd be thinking about putting all my defences to the back of the board which would be more like 70 - 90cm apart...
Sure it depends where the objektives (if used) are placed
It could be a bit boring just to sit at the back waiting on FF
Playing these scenarios is a lot of fun for me
first you can use a really big army on one side without crowding the battlefiled "too" much
on the other hand units get useful which have hard times during normal battles.
e.g. warwalkers they have nice firepower but lack of armour
next to a guardian stand they would be the first target
but in a defending scenario you could place them next to the frontline in cover on FF
now they will get their targets
I really really like those scenarios many fun and blood
