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Ghost's Paint Blog

 Post subject: Re: Ghost's Paint Blog
PostPosted: Mon Sep 03, 2012 11:13 am 
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New group shot, to prove I've not been idle. Gives a good idea of how far I have to go. Of course it's only now I realize that one of the Archer stands is backwards in the picture...

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Ghost's Paint Blog, where everything goes that isn't something else.


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 Post subject: Re: Ghost's Paint Blog
PostPosted: Mon Sep 03, 2012 11:36 am 
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Those look great, the subtle highlights on the shields are very effective in the group pic.

Spectrar Ghost wrote:
Of course it's only now I realize that one of the Archer stands is backwards in the picture…
It's the E40k box photo all over again :o

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Mon Sep 03, 2012 3:50 pm 
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Love the group pic !

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Sat Sep 22, 2012 11:13 pm 
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Finished the first unit of Huns. Then back to the Romans (who have had the last unit of Legionaries painted since the last update).

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I'm pretty satisfied.

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Fri Sep 28, 2012 11:53 pm 
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New in progress army shots - only 2 Auxilia and an Archer unit left. Hurrah! :spin I won't bore you with the new unit shots.
Image
Image

Interesting how much of a difference there is in the white horses between the two units - the brighter ones are what I wanted, to be clear. At least I got it right the second time. :wink:

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Sat Sep 29, 2012 7:15 am 
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I love it! This is truly an epic mob. what game do you use with these mini's? Also would you be willing to do a bat rep?

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Sat Sep 29, 2012 10:29 am 
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Warmaster Ancients.

I would do a batrep - if my buddies would get off their duffs and get painting.

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Sat Sep 29, 2012 10:54 am 
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Very nice work on the Huns and the army is looking good.

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Sat Sep 29, 2012 2:00 pm 
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Looks good as always !

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Sat Sep 29, 2012 3:01 pm 
This is a kick-ass thing.


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 Post subject: Re: Ghost's Paint Blog
PostPosted: Wed Oct 10, 2012 2:49 am 
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Well, I was all excited to show off my assembled behemoth:

Image

Then I knocked it over and it broke into a million pieces:

Image
:nooo :{[]











Just kidding. I'm at it again, the whole thing's magnetized. ;D

Image

Some notes: I used the same 5/32" diameter by 1/32" thick magnets I used on my Minervans (and made sure I got the right polarities to interchange parts if I want - Triple Exterminator UPV, mmmm). Some of these components are heavy. Each of the primary weapons has a stack of two magnets instead of just one, because they were falling off otherwise from a combination of weight and the unbalanced load prying them apart. The body has a stack of three at the waist (though in the future I'd do two in the waist and two in the legs), allowing the whole thing to be picked up by the body:

Image

The downside? I'm down 36 magnets. And I'm still concerned about my plans for Laser Blaster proxies - I'm wondering how many magnets I'll need to make sure I can hang a single barrel slug cannon from a double barrel slug cannon from the arm joint to make a triple barrel.

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Wed Oct 10, 2012 10:31 am 
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that behemoth sure is something. Can't wait to see it painted.

where do you get your magnets?

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Wed Oct 10, 2012 10:56 am 
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It's a good looking piece, i to can't wait for some paint to be slapped on it. That head though i feel like it's lacking something, I am not a fan of it. The other head is rather nice though.

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 Post subject: Re: Ghost's Paint Blog
PostPosted: Wed Oct 10, 2012 11:17 am 
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Lead-Space wrote:
that behemoth sure is something. Can't wait to see it painted.

where do you get your magnets?


I use Amazing Magnets.

Blindhorizon wrote:
It's a good looking piece, i to can't wait for some paint to be slapped on it. That head though i feel like it's lacking something, I am not a fan of it. The other head is rather nice though.

Blind-


Yeah, I was expecting the other head myself - the one I got is the Zho head, and it's a Marcovian kit. *shrug* I think I can make it look good with some nice blending in the vision slit.

Not sure on how I'll paint it yet, though I'm considering a neutral Grey with details in Blue, Red or Yellow. And black-green sensors and vision blocks. I particularly like the Grey and Yellow idea, though I may well give different behemoths different trim. It's mostly down to how I want to detail them now - where to put the color.

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