LordotMilk wrote:
kyussinchains wrote:
20 DKoK will generate 6.66 hits, 4.44 of which will be saved by the holofield, the armour then pushes the remaining 2.22 to 1.48, so rounding up, the warlock will take a couple of DC, it will then get 11 attacks of its own hitting on 3+, which will kill 7.33 guardsmen, rounding down to 7 still gives it a +5 advantage on kills, even if it's prepped and the krieg have no BMs the titan STILL wins by 1...... (krieg get +2 for double outnumber and +2 advantage of no blast markers)
don't forget also that a walock can be part of a triple retain action, can summon the avatar, and can move after firing, and consolidate his full move......
edit: which was my experience of throwing a steel legion mechanised infantry company at the thing....
The Warlock cannot summon the Avatar.
You are omitting a lot of things in your equation, like the 2 Gorgons that also shoot, and absorb the Titan hits, the prior to assualt prepping, and the mandatory support fire. But my argument was not that you would win the assault or not, more that you actually had reasonable chances of killing the beast in such a scenarion, whereas with comparbale units in other lists that is unthinkable.
aka. 6 void shields and 4 + RA and 8 DC and an irrelevant critical, is immensely more resilient.
in your example, you could BTB 16 stands of krieg against a warlord titan, and the entire company against a great gargant which would ignore the shields.....
I could just as easily say 'warlocks are rubbish, my deathstrikes take them out no problem when they've suffered a critical and lost the holofields...... the ONLY fair comparison is one unit vs one unit, the warlock is rarely left alone.... in fact if it is, it's probably being played wrong.....
on the avatar bit, I played a game where Tiny-Tim summoned the avatar with a warlock.... I assumed this was ok, but I' can't find anything to corroborate this.....